Death Knight (Necromancer) (Patreon)
Content
CASTER VERSION
-----CHARACTER CREATION & LEVEL 1-----
Starting Class: Paladin
Subclass: Oathbreaker
Note: You cannot start the game as Oathbreaker. You have to break your Oath by performing an action that goes against its tenets. Please visit the Oath of Vengeance Paladin Pure Build for details on that starting subclass. I do not recommend Ancients or Devotion to start for this build.
Race: N/A
Background: Haunted One
Skills: Religion, Insight
Stats:
- STR = 14
- DEX = 12
- CON = 14
- INT = 17
- WIS = 8
- CHA = 10
Unlocks:
- +1 Channel Oath Charge
- +3 Lay on Hands Charges
- Lay on Hands
- Heal a creature 2xLVL, 4xLVL, or Cure of all Diseases and Poisons
- Divine Sense
- Spiteful Suffering
--------------------LEVEL 2--------------------
Multiclass: Wizard
Unlocks:
- +1 Arcane Recovery Charge
- Arcane Recovery
- +2 Level 1 Spell Slots
Cantrips:
- Bone Chill
- Ray of Frost
- Poison Spray
Spells:
- Ray of Sickness
- Burning Hands
- Magic Missile
- Chromatic Orb
- False Life
- Longstrider
--------------------LEVEL 3--------------------
Wizard 2
Subclass: Necromancy
Unlocks:
- +1 Level 1 Spell Slots
- Necromancy Savant
- Halves the cost to learn Necromancy Spells from Scrolls
- Grim Harvest (Passive) (Once Per Turn)
- If you kill a creature with a Spell, regain HP equal to 2x Spell Level
- If you kill a creature with a Necromancy Spell, regain HP equal to 3x Spell Level
- Undead and Constructs are unaffected
Spells:
- Ice Knife
- Find Familiar (RP)
--------------------LEVEL 4--------------------
Wizard 3
Unlocks:
- +1 Arcane Recovery Charge
- +1 Level 1 Spell Slot
- +2 Level 2 Spell Slots
Spells:
- Scorching Ray
- Melf's Acid Arrow
--------------------LEVEL 5--------------------
Wizard 4
Feat: Ability Improvement (+2 Intelligence)
Unlocks:
- +1 Level 2 Spell Slot
Cantrip:
- Acid Splash
Spells:
- Blind
- Misty Step
--------------------LEVEL 6--------------------
Wizard 5
Unlocks:
- +1 Arcane Recovery Charge
- +2 Level 3 Spell Slots
Spells:
- Vampiric Touch
- Stinking Cloud
--------------------LEVEL 7--------------------
Wizard 6
Unlocks:
- +1 Level 3 Spell Slot
- Undead Thralls: Animate Dead
- Gain Animate Dead (Always Prepared)
- Undead Thralls: Additional Undead
- When you Animate Dead, you can raise an additional corpse
- Undead Thralls: Better Summons
- Raised creatures have bonus HP equal to Wizard Level
- Raised creatures add your Proficiency Bonus to their Damage
Spells:
- Fireball
- Fear
--------------------LEVEL 8--------------------
Paladin 2
Fighting Style: Defense
- +1 AC while wearing armour
Unlocks:
- +1 Level 4 Spell Slot
- Divine Smite
- +2d8 Radiant Damage
- Extra +1d8 Radiant Damage to Fiends and Undead
- +1d8 Radiant Damage per upcast (Capped at 5d8)
- Can be activated when you land a Melee Weapon Attack
- Choose Spell Slot to expend
- Does not expend Spell Slot on miss
Prepared Spells: N/A
--------------------LEVEL 9--------------------
Wizard 7
Unlocks:
- +1 Arcane Recovery Charge
- +1 Level 4 Spell Slot
Spells:
- Blight
- Ice Storm
--------------------LEVEL 10--------------------
Wizard 8
Feat: Dual Wielder (Two Staves)
- +1 Bonus AC while wielding a Melee Weapon in each hand
- Can Dual Wield even if weapons aren't Light
Unlocks:
- +1 Level 4 Spell Slot
- +1 Level 5 Spell Slot
Spells:
- Fire Shield
- Glyph of Warding
--------------------LEVEL 11--------------------
Wizard 9
Unlocks:
- +1 Arcane Recovery Charge
- +1 Level 5 Spell Slot
Spells:
- Cloudkill
- Planar Binding
--------------------LEVEL 12--------------------
Wizard 10
Unlocks:
- +1 Level 6 Spell Slot
- Inured to Undeath
Cantrip:
- Blade Ward
Spells:
- Cone of Cold
- Dominate Person
--------------------GEAR--------------------
(To Be Updated)
Important Items:
- Necromancy of Thay
- Hag's Hair (Intelligence)
- All Necromancy Scrolls
--------------------ACT 1--------------------
Head:
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Chest:
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Gloves:
- Winter's Clutches
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Boots:
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Cloak:
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Amulet:
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Rings:
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Melee Weapons:
- Mourning Frost
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Ranged Weapons:
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--------------------ACT 2--------------------
Head:
- Circle of Bones
- Fistbreaker Helm
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Chest:
- Reaper's Embrace
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Gloves:
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Boots:
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Cloak:
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Amulet:
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Rings:
- Snowburst Ring
- Poisoner's Ring
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Melee Weapons:
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Ranged Weapons:
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--------------------ACT 3--------------------