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Thanks for supporting me! I hugely appreciate it.

HOW TO ACCESS ARCHIVES

Here's a few points regarding the content I create:

  • Please keep in mind that I'm not pumping out 10s loops like everyone else, I am one man doing this around a busy career and social/family life. I am creating long animations with a variety of realistic movement, physics simulations, liquid simulations, facial animation and lip sync, and editing all the audio myself. These things take time. Flat animations release first, then 6K VR versions take around 3-4 days of 24/7 rendering after that. I'm still relatively new to Blender so I will get better and faster, but I will never be as fast as those smut creators who pump out the 10-20s loop videos you see everywhere. I generally seem to be releasing something every 10-15 days, so your patience is appreciated (and I hope the animations are worth it!)

  • I'll always release both flat videos and VR videos, so that those without headsets can still enjoy the flat videos

  • I will always create Funscript files for the VR videos (these are files that allow haptic toy devices like The Handy, or the OSR2/SR6 to sync with the video)

  • Personally I find it annoying that often with VR content you have to spend time manually adjusting the video position in DeoVR/Heresphere to get it to line up with your real world position, so I will always try to have the camera in realistic positions (POV seated, lying down, etc.) and have it angled 90 degrees parallel to the floor, so the perspective mimics that of your real world playspace. This means when you load up one of my videos if you're sat/lying in the same position as the POV it should feel immersive without need for adjustment (the camera will need to be angled down for standing POV videos, but I won't be making those as much)

  • You'll notice I like to try and include a way to see multiple angles from the VR POV perspective. This is because you obviously can't change camera angle in VR content (not without breaking the immersion). This is a limitation compared to traditional flat videos, and I've noticed porn studios have recognised this too, and have begun including mirrors and screens in their content. I think this is a great idea, so although it hugely increases the animation workload it's something I'll always try to do where possible.

  • I prefer long videos with a variety of movement which build to a climax - As a VR enthusiast, once you've got your headset on, got yourself into postion, and got your toy set up, you're strapped in for the long haul right? So my videos are created with that in mind

  • Patreon can be weird about NSFW content sometimes, so I definitely recommend following me on Twitter for updates: https://twitter.com/WhyfuVR69

Added: 2026-11

Thanks for supporting me! I hugely appreciate it.

HOW TO ACCESS ARCHIVES

Here's a few points regarding the content I create:

  • Please keep in mind that I'm not pumping out 10s loops like everyone else, I am one man doing this around a busy career and social/family life. I am creating long animations with a variety of realistic movement, physics simulations, liquid simulations, facial animation and lip sync, and editing all the audio myself. These things take time. Flat animations release first, then 6K VR versions take around 3-4 days of 24/7 rendering after that. I'm still relatively new to Blender so I will get better and faster, but I will never be as fast as those smut creators who pump out the 10-20s loop videos you see everywhere. I generally seem to be releasing something every 10-15 days, so your patience is appreciated (and I hope the animations are worth it!)

  • I'll always release both flat videos and VR videos, so that those without headsets can still enjoy the flat videos

  • I will always create Funscript files for the VR videos (these are files that allow haptic toy devices like The Handy, or the OSR2/SR6 to sync with the video)

  • Personally I find it annoying that often with VR content you have to spend time manually adjusting the video position in DeoVR/Heresphere to get it to line up with your real world position, so I will always try to have the camera in realistic positions (POV seated, lying down, etc.) and have it angled 90 degrees parallel to the floor, so the perspective mimics that of your real world playspace. This means when you load up one of my videos if you're sat/lying in the same position as the POV it should feel immersive without need for adjustment (the camera will need to be angled down for standing POV videos, but I won't be making those as much)

  • You'll notice I like to try and include a way to see multiple angles from the VR POV perspective. This is because you obviously can't change camera angle in VR content (not without breaking the immersion). This is a limitation compared to traditional flat videos, and I've noticed porn studios have recognised this too, and have begun including mirrors and screens in their content. I think this is a great idea, so although it hugely increases the animation workload it's something I'll always try to do where possible.

  • I prefer long videos with a variety of movement which build to a climax - As a VR enthusiast, once you've got your headset on, got yourself into postion, and got your toy set up, you're strapped in for the long haul right? So my videos are created with that in mind

  • Patreon can be weird about NSFW content sometimes, so I definitely recommend following me on Twitter for updates: https://twitter.com/WhyfuVR69

Added: 2026-10

Thanks for supporting me! I hugely appreciate it.

HOW TO ACCESS ARCHIVES

Here's a few points regarding the content I create:

  • Please keep in mind that I'm not pumping out 10s loops like everyone else, I am one man doing this around a busy career and social/family life. I am creating long animations with a variety of realistic movement, physics simulations, liquid simulations, facial animation and lip sync, and editing all the audio myself. These things take time. Flat animations release first, then 6K VR versions take around 3-4 days of 24/7 rendering after that. I'm still relatively new to Blender so I will get better and faster, but I will never be as fast as those smut creators who pump out the 10-20s loop videos you see everywhere. I generally seem to be releasing something every 10-15 days, so your patience is appreciated (and I hope the animations are worth it!)

  • I'll always release both flat videos and VR videos, so that those without headsets can still enjoy the flat videos

  • I will always create Funscript files for the VR videos (these are files that allow haptic toy devices like The Handy, or the OSR2/SR6 to sync with the video)

  • Personally I find it annoying that often with VR content you have to spend time manually adjusting the video position in DeoVR/Heresphere to get it to line up with your real world position, so I will always try to have the camera in realistic positions (POV seated, lying down, etc.) and have it angled 90 degrees parallel to the floor, so the perspective mimics that of your real world playspace. This means when you load up one of my videos if you're sat/lying in the same position as the POV it should feel immersive without need for adjustment (the camera will need to be angled down for standing POV videos, but I won't be making those as much)

  • You'll notice I like to try and include a way to see multiple angles from the VR POV perspective. This is because you obviously can't change camera angle in VR content (not without breaking the immersion). This is a limitation compared to traditional flat videos, and I've noticed porn studios have recognised this too, and have begun including mirrors and screens in their content. I think this is a great idea, so although it hugely increases the animation workload it's something I'll always try to do where possible.

  • I prefer long videos with a variety of movement which build to a climax - As a VR enthusiast, once you've got your headset on, got yourself into postion, and got your toy set up, you're strapped in for the long haul right? So my videos are created with that in mind

  • Patreon can be weird about NSFW content sometimes, so I definitely recommend following me on Twitter for updates: https://twitter.com/WhyfuVR69

Added: 2026-09

Thanks for supporting me! I hugely appreciate it.

HOW TO ACCESS ARCHIVES

Here's a few points regarding the content I create:

  • Please keep in mind that I'm not pumping out 10s loops like everyone else, I am one man doing this around a busy career and social/family life. I am creating long animations with a variety of realistic movement, physics simulations, liquid simulations, facial animation and lip sync, and editing all the audio myself. These things take time. Flat animations release first, then 6K VR versions take around 3-4 days of 24/7 rendering after that. I'm still relatively new to Blender so I will get better and faster, but I will never be as fast as those smut creators who pump out the 10-20s loop videos you see everywhere. I generally seem to be releasing something every 10-15 days, so your patience is appreciated (and I hope the animations are worth it!)

  • I'll always release both flat videos and VR videos, so that those without headsets can still enjoy the flat videos

  • I will always create Funscript files for the VR videos (these are files that allow haptic toy devices like The Handy, or the OSR2/SR6 to sync with the video)

  • Personally I find it annoying that often with VR content you have to spend time manually adjusting the video position in DeoVR/Heresphere to get it to line up with your real world position, so I will always try to have the camera in realistic positions (POV seated, lying down, etc.) and have it angled 90 degrees parallel to the floor, so the perspective mimics that of your real world playspace. This means when you load up one of my videos if you're sat/lying in the same position as the POV it should feel immersive without need for adjustment (the camera will need to be angled down for standing POV videos, but I won't be making those as much)

  • You'll notice I like to try and include a way to see multiple angles from the VR POV perspective. This is because you obviously can't change camera angle in VR content (not without breaking the immersion). This is a limitation compared to traditional flat videos, and I've noticed porn studios have recognised this too, and have begun including mirrors and screens in their content. I think this is a great idea, so although it hugely increases the animation workload it's something I'll always try to do where possible.

  • I prefer long videos with a variety of movement which build to a climax - As a VR enthusiast, once you've got your headset on, got yourself into postion, and got your toy set up, you're strapped in for the long haul right? So my videos are created with that in mind

  • Patreon can be weird about NSFW content sometimes, so I definitely recommend following me on Twitter for updates: https://twitter.com/WhyfuVR69

Added: 2026-08

Thanks for supporting me! I hugely appreciate it. To access my content and Mega archives you'll need to link a Discord account and join my server, which you should have already been invited to via Patreon. Mega archive links will change on the 1st of every month so keep an eye on the Discord channels to ensure you have the latest links.

Here's Patreon's guide for linking a Discord account: https://support.patreon.com/hc/en-gb/articles/212052266-Getting-Discord-access

Thanks again for joining! Here's a few points regarding the content I create:

  • Please keep in mind that I am one man doing this around a busy career and social/family life. I am creating long animations with a variety of realistic movement, physics simulations, liquid simulations, facial animation and lip sync, and editing all the audio myself. These things take time. Flat animations release first, then 6K VR versions take around 3-4 days of 24/7 rendering after that. I'm still relatively new to Blender so I will get better and faster, but I will never be as fast as those smut creators who pump out the 10-20s loop videos you see everywhere. I generally seem to be releasing something every 10 days, so your patience is appreciated (and I hope the animations are worth it!)

  • I'll always release both flat videos and VR videos, so that those without headsets can still enjoy the flat videos

  • I will always create Funscript files for the VR videos (these are files that allow haptic toy devices like The Handy, or the OSR2/SR6 to sync with the video)

  • Personally I find it annoying that often with VR content you have to spend time manually adjusting the video position in DeoVR/Heresphere to get it to line up with your real world position, so I will always try to have the camera in realistic positions (POV seated, lying down, etc.) and have it angled 90 degrees parallel to the floor, so the perspective mimics that of your real world playspace. This means when you load up one of my videos if you're sat/lying in the same position as the POV it should feel immersive without need for adjustment (the camera will need to be angled down for standing POV videos, but I won't be making those as much)

  • You'll notice I like to try and include a way to see multiple angles from the VR POV perspective. This is because you obviously can't change camera angle in VR content (not without breaking the immersion). This is a limitation compared to traditional flat videos, and I've noticed porn studios have recognised this too, and have begun including mirrors and screens in their content. I think this is a great idea, so although it hugely increases the animation workload it's something I'll always try to do where possible.

  • I prefer long videos with a variety of movement which build to a climax - As a VR enthusiast, once you've got your headset on, got yourself into postion, and got your toy set up, you're strapped in for the long haul right? So my videos are created with that in mind

  • Patreon can be weird about NSFW content sometimes, so I definitely recommend following me on Twitter for updates: https://twitter.com/WhyfuVR69

Added: 2026-08