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It’s time to share the latest development news for WE — and as usual, there’s both good and not-so-good.

The Good News

We’ve finished writing all the text for the new update, completed 95% of the renders, and finished about half of the planned UI and in-game menu improvements.In numbers:

Around 20–25k lines of text (previous update had around 8–9k).

467 renders — more than all previous updates combined.

About 10 animations (each with 30+ frames, totaling roughly 300–400 renders).

It’s a huge amount of work, especially for such a small team.

The Not-So-Good News

Due to the heavy workload and long hours, tensions began to rise within the team. As a result, my partner on Kerosine_NTR left the project, leaving its continuation in my hands.The stress has been intense, and the deadlines I set for myself only made things harder.Eventually, I started to feel burnout and decided to take a short break to recover.

Thankfully, our artist is still with us and will continue working on the graphics. I’ll be handling the coding alone for now and may bring in an external team to help — I’ve already started discussions.

But right now, I need to rest. I don’t want to ruin the game by rushing or working in a state of exhaustion. I want WE to keep bringing you joy — and for that, I need to return in good shape.

Patreon and Support

While I take this break, Patreon will be paused.On other platforms where I can’t pause billing, please feel free to unsubscribe if you don’t want to support me during my recovery period.

Thank you for your understanding ❤️

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Comments

Tox

🚩🚩🚩

LostCause

Just tell the truth: you've taken on too much, and the update will take a little longer. Is this really a reason to argue and split up? I think most people would understand. Too many games are being shut down because of this. Have a beer and talk it out.

Kerigan

Just remember to take care of yourself mentally and physically. Plus just sit down smoke a few and share some drinks. Work it out