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Poll

Building out the environment

  • small 14
  • BIG 31
  • Either is fine 88
  • 2026-08-21
  • 133 votes
{'title': 'Building out the environment', 'choices': [{'text': 'small', 'votes': 14}, {'text': 'BIG', 'votes': 31}, {'text': 'Either is fine', 'votes': 88}], 'closes_at': None, 'created_at': datetime.datetime(2026, 8, 21, 14, 52, 50, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 133}

Content

What good is a summer camp that doesn't have a campfire. This is like the central hub of camps

I made a canteen building too, but I'm not happy with it. I'll improve it one day but it's good enough for now

I'm planning to do a dodgeball arena here where you can play against NPCs

There's going to be a little beach area too.

I'll make it playable in a few days, then you can explore the area yourself.

I want to know, do you prefer those smaller updates or one big that shows all together. I'm not sure how others do stuff here so I'd like your opinion

Files

Comments

liptium sys

I like small since I get reminded how awesome this project is

Buddy

I would start small at first just to get the base game set for something to play and do then as the game grows make it bigger and bigger updates.

Big Al

This seems smart to me as well, but do whatever is comfortable for you.

Sybian Musk

i think either is fine, the thing i value most is just consistent assurances that development is active. So whether that’s bite sized updates or just semi-regular dev logs/check-ins/previews whatever you want to call it, i’m happy with whatever works best for your process

william eggemeyer

Please add an option for us lefties to use arrow keys instead of WASD. It would much be appreciated.