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Working on a new wrestler edit screen to navigate through sections. Also includes CPU intelligence

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Hawkes789

This for Backlash or NM V3?

Retro Randy Price

Nm+ is a base for every future project. Anything added to NM+ is also for Backlash (and everything else)

Frank Jaeger

a dream wish concerning profile would be wrestler-specific countermoves. ex. Tajiri (only & those cloned from him) could mist counter a powerbomb, or when getting lifted up from lying on the mat (altho the standard head-kick counter actually works for him)

BakaBakaBaka

reminds me of the WM2000 menu and thats a good thing

Retro Randy Price

That would be cool but given how the bit compression works, the only way to do this would be to allow setting each reversal individually. This would take a massive amount of RAM/ROM space. Not to mention how reversal tables are compressed and handled. Unfortunately I’ll have stick to the 6 reversal type options.

Frank Jaeger

Thanks for the reply as always. Some questions, pls: 6 reversal types, not 3 (hvwt, lhvywt, martial arts)? Three (or 6) reversal type options means there are 3 (or 6) different move counters per counter situation? Can all be changed to a new counter move animation? Can new counter situations be made?

Retro Randy Price

There are 6 counter types total. Nm only shows 3. There are three more in the game. Each move have 6 reversal slots and they are determined by your reversal type chosen. Not every move has a unique reversal. For instance chokeslam reversal is the same for all reversal types. Powerbomb reversal have different ones depending on the reversal type.

Andrew Jones

all looks so much cleaner and less cluttered than NM, glad things are moving along nicely 😀

Frank Jaeger

I hope there's efforts made to use up all that's possible, as far as both adding new reversals, and proper personalization (as in not having the same counter no matter the reversal type).