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Version 5 Beta 2 Bug Fixes includes:

- Added settings for each animation set. Ring Positions, model 3, ropes on/off, camera alternations and special position. You'll have/get to set these for each "set" A, B, C.

- Added preview setting for flying to laying and running diving attack. These are two-part animations. Edit P1 on set A nd B.

- Updated ring position data. List includes more positions. RAM data for positions moved to 0x8042EF40

- Updated a few Toki 1 effect names in list file thanks to @krayzie2k99

- Hid "Parts Copy:#" from screens where it doesn't apply.

- Added "Animation ID:xxxx" when loading animations in ring view area.

- Fixed "Adjust Shift->". Was freezing the game.

- Fixed "Double Team Whip Grapple". Now displays animations properly in Toki/live preview area.

- Fixed "A,B,C" showing in appearance animation load area

- Fixed Position Reset message showing on more that "Adopt Load Position" when holding Z+Start

- Fixed "adopt position" occurred on any item in "Adjust Position" Now it's limited to it's own selection.

- Fixed "overall position" not working as intended for model 2 and 3.

- Fixed incorrect TOKI 1 data address on Manual page 03 from 0x80400000 to 0x80480000

- Fixed texture mapping alignment on grid floor (visible when ring is hidden)

Files

AKI Animation Editor Version 5 beta 2

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Comments

Frank Jaeger

Thanks! alot of Greek in there for this newb ;D A guide on the way? How about another demo vid, but more instructional - from start to finish with voice over or text descriptions (in the desc. section)?