AKI Animation Editor V5 Beta (Patreon)
Content
Version 5 Includes:
- Added "animation sets" A,B and C. This allows you to have multiple animations at once or use them together as "repeating move" parts. Start+Left/Right (d-Pad)
- Added "special positions" option. This might be necessary for some preview positions.
- Added Toki 1 & 2 editing through menus. This also doubles as a "live preview" of your current animation edits.
- Added message before "All:Paste->" for safety and toki 1 data.
- Added ability to copy preview positions and paste or "adopt" them to current models in the "adjust position" section. This may helps with model positions in body parts sections.
- When "loading animation" from appearance section, it now automatically sets to model 1.
- Frame: number now auto updates to the correct frame after leaving and returning to body parts section.
- Fixed body part "explosions" after executing auto transitions (mostly?).
- Frame is always at least 0001. This fixes an issue where you couldn't paste an animation whithout first changing a frame to set it.
- Removed link to punch counter strong strike (B) and removed the others.
- Fixed some apron grapples, allowing them to "play" in load animation section.
- Added page 4 to manual screen.