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In this video we will cover what you need to know to make a mod PBO for DayZ.

This video is intended for the beginner user or those wishing to have a refresh on the tools.

You should have already watched "Episode 1 Getting Started"

Topics Include;

Creating PBO's - Configs and Folder Structure

Signing PBO's - Creating/Using/Sharing Keys

Publishing PBO's - Meta files and Mod Names

Files

Ep2 Making Our First DayZ Mod PBO

Welcome Modders to Ep2 Making Our First DayZ Mod PBO! In this video we will cover what you need to know to make a mod PBO for DayZ. This video is intended for the beginner user or those wishing to have a refresh on the tools. You should have already watched "Episode 1 Getting Started" Topics Include; Creating PBO's - Configs and Folder Structure Signing PBO's - Creating/Using/Sharing Keys Publishing PBO's - Meta files and Mod Names Please feel free to send along some encouragement. If you would like to show your support in the manner of a donation. https://www.paypal.com/donate/?hosted_button_id=6KGRLGW4FMD8L Join us on Discord https://discord.gg/bhGredXVdW My Workshop https://steamcommunity.com/profiles/76561198072254600/myworkshopfiles/ config.cpp Example class CfgPatches { class MyFirstMod_Mod { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"DZ_Data","DZ_Scripts"}; }; }; class CfgMods { class MyFirstMod { dir = "MyFirstMod"; picture = ""; action = ""; hideName = 0; hidePicture = 1; name = "MyFirstMod"; credits = "Harkness"; author = "Harkness"; authorID = "0"; version = "0.1"; extra = 0; type = "mod"; dependencies[] = {"Game","World","Mission"}; class defs { class gameScriptModule { files[] = {"MyFirstMod/Scripts/3_Game"}; }; class worldScriptModule { files[] = {"MyFirstMod/Scripts/4_World"}; }; class missionScriptModule { files[] = {"MyFirstMod/Scripts/5_Mission"}; }; }; }; };

Comments

MOON

I have started with your tutorials, and am stuck on the "CRUNCH" on 7.28 mins of your video. I am not sure why I am unable to do so.

Harks Modding

Hi moon check your packing logs to see why it's not crunching.

MOON

I was missing Image to PAA, so fixed that. now i have this error...

MOON

Processing \PDrive\MyFirstMod... verifying model.cfgs(if any)... config.cpp:compiling... \PDrive\MyFirstMod\config.cpp Rapify:circa Line 1 Expected ]={ circa Line 1 Expected ]={ pbo_Make failed MyFirstMod.pbo not produced due to error(s)