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This video will show you what you need to know to start modding classes in your DayZ Mods.

You should have already watched Ep1 Getting Started and Ep2 Making a DayZ PBO

Topics Include;

Modding Classes

Overriding Methods/Functions and Changing Vanilla Game Code

Calling Super() - Invoking the parent method

Server/Client Log Reading

Files

Ep3 Modding Classes and Overriding Functions

Welcome Modders to Ep3 Modding Classes and Overriding Functions! This video will show you what you need to know to start modding classes in your DayZ Mods. You should have already watched Ep1 Getting Started and Ep2 Making a DayZ PBO Topics Include; Modding Classes Overriding Methods/Functions and Changing Vanilla Game Code Calling Super() - Invoking the parent method Server/Client Log Reading Please feel free to send along some encouragement. If you would like to show your support in the manner of a donation. https://www.paypal.com/donate/?hosted_button_id=6KGRLGW4FMD8L Join us on Discord https://discord.gg/bhGredXVdW My Workshop https://steamcommunity.com/profiles/76561198072254600/myworkshopfiles/ //Custom Script modded class DayZPlayerImplement { override void ShowDeadScreen(bool show, float duration) { super.ShowDeadScreen(show, duration); #ifndef NO_GUI if (show && IsPlayerSelected()) { string message = "You Suck.... Jackass"; #ifdef PLATFORM_CONSOLE GetGame().GetUIManager().ScreenFadeIn(duration, message, FadeColors.DARK_RED, FadeColors.WHITE); #else GetGame().GetUIManager().ScreenFadeIn(duration, message, FadeColors.BLACK, FadeColors.WHITE); #endif } #endif } }

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