General
Should copy and pasting this be enough?
Yes
Any chance of making wound decals for the draugr in Sanguine Symphony? In vanilla and in EBT its usually just a darker grey decal since obviously they won’t bleed. I have occasionally notice them pop up with Sanguine Symphony but they seem to be a lot harder to trigger for some reason and are usually not very visible. Just kind of curious about it, not really a huge deal.
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Hi Seb, quick question: can people running the alpha version of the Dismembering Framework update the Core Impact Framework to the latest version, or is the experimental build still required as stated in the post?
Hello, when will you be releasing female limb textures? I’ve been waiting a long time, but there are still only male textures and no female ones.
Hey seb. Could you help me out? I use dismemering framework and sanguine symphony but I’m having trouble with the cool effects working properly when you kill someone and you get a sound effect and slow time. It seems the mods like to cancel each other out
Hi DeadLock,
The package for the latest version of DF no longer includes the Core Impact Framework, and that probably shouldn’t happen anymore now that CIF V2 is mature an released.
So if you have an older version of CIF installed, it’s best to remove it and install the latest version available on Nexus instead. DF will be able to work with the official CIF release, as well as future updates.
Hi,
Sorry for the wait. I deliberately took a bit of a step back from DF to diversify my projects and avoid getting stuck in a loop. Working on the same project for too long isn’t great for creativity.
I still needed to keep working on some of the core technologies required by DF, such as the Limb Integrity Framework, so I put the assets aside for the time being.
DF can now become a priority again, as explained in the latest article. I can commit to implementing these assets in the next build of the mod.
Hi,
If you’re using version 2 (alpha) of DF, then you shouldn’t encounter any issues, as Sanguine Symphony is the only mod controlling these kinds of effects.
If you’re still using the old version of DF, then you need to disable the visual effects in DF’s MCM, as they overlap with the ones from Sanguine Symphony.
That said, I’m not sure my answer actually addresses your issue. Feel free to provide a bit more detail about what exactly is happening, and I’ll try to help you figure it out!
Hey seb! Love the mods! Just wondering if I’m allowed to include the patreon build of dismembering framework in a video or live stream. (No downloads, just kinda there in my modlist for all to see)
Hi!
Sure, no problem at all.
If you could just mention that it’s an alpha build, I’d really appreciate it. There are always people ready to jump on the slightest opportunity to scream “paywall”, and I’d rather avoid unnecessary drama over it. Thx
sounds good to me!
That’s good to know, thanks 🙂 Your mods truly are a game changer (literally)
Hey Seb. Always great stuff as always. Wouldn’t know if you’d be able to answer this. And it could just be expected as its not a full release. But I’m using the PBR addon for DIsmembering Framework 2 to use the PBR blood from Sanguine Symphony PBR. The blood comes out fine but the blood pools specifically turn white. I’ve tried moving around the load order and tried running PG Patcher again to no avail.
Hello Seb. I use almost all your mods in my modlist and want to thank you for sharing your work with us.The combat ecosystem you have built is awesome and i hope it will have additions like magic based injuries to complete weapons based injuries . I will wait the durability system with impatience :))
i apologize : i just have seen that magical effects are part of the CIF possibilities. Sorry for that mistake
Hi,
With the recent update to Dynamic Bloodpool Framework, several important things have changed, and it seems I haven’t migrated those changes to the latest version of DF yet. I’ll make sure everything is working properly on that front in the next build.
As for Addi’s PBR patch, though, it won’t match the new visuals until they adapt the latest Sanguine Symphony textures for PBR.
Is there a dismembering framework update for the latest version of skyrim in the works? Bugthesda decided to drop an update and now a bunch of mods dont work
Yes, soon 😉
Seb your mods are amazing! I have to ask, is it possible to create a dismembering mod for npcs fir during battle, so theyre able to still fight on with a missing arm etc till they die from attacks or bloodloss etc would be a great addition to the current build!
hello now the new dismembering mod domnt dismembering nothing,i dont now why, and i m very tyred to make work, why i undestand work to the new actualitation to bathestra ok?
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Hi, sorry for the late reply! Thanks for the kind words and your support. It’s definitely planned, but it’ll take some time, as I’ve been struggling to keep up the pace lately.
Hello, seb, I would like to know when the next version of the Dismembering Framework will be released?