Sizeplay 03.26 (Patreon)
Content
Hi everyone, thank you so much for your support!
Unlike previous posts, I'll restructure this one so free followers can also read update notes and plans so download link will be below.
PERFORMANCE ISSUES REASON:
I thought it was maps or some of my events causing them, however I found the true cause for those issues. In previous performance update I mentioned a plugin that I reverted into previous version and it fixed performance. After some testing, it seems that this plugin is the cause for this massive performance issue. It worked well before, but few latest versions of it cause the game to lose insane amount of FPS.
Sadly this is out of my hands and I cannot "fix" it easily as the plugin is obfuscated, but I did talk with the creator of the plugin and they are looking into it. (I'm guessing they didn't close the code properly somewhere).
This plugin is 3/10 importance for my project, but I did make some stuff with it already and I can't just remove it without breaking stuff, so I'll wait and see for about 15-20 days if the creator of the plugin will manage to find a solution for this issue. If not, I'll sadly be forced to remove it because the plugin literally costs about 60% of the performance.
So please be patient until this issue is resolved.
PLANS FOR FUTURE UPDATES:
I have almost reworked every single piece of the game (almost) and the biggest thing left is to rework the most common minigame, the escape minigame.
After replaying the game and reading through a lot of reviews I've decided to do the following in future updates:
Rework the "escape" minigame (UB, CV).
This minigame is seen as random and too difficult by many players when starting the game, however the opposite opinion appears when players reach slightly higher level, where it becomes too easy and repetitive.
I already have a few ideas on how to rework the minigame.
My main goal is to reduce the randomness and with that improve the 'difficulty' so it feels more fair.
After that, I have several more ideas that are not possible to do without reworking the code, I will share them a bit later.
Event finding:
One of the big complaints I've been seeing is the difficulty of finding events. I'll add a way to find events easier. I haven't decided yet on how, but I have few ideas.
(Example: Ability that shows all events in area, journal, daily routes seen when you have enough relationship etc...).
Sapphire vs male character start:
Currently, you start the game as male character and need to complete chapter 1 in order to play as Sapphire. In next update (hopefully), you will be able to switch to Sapphire instantly from your hideout.
HOWEVER, you won't be able to start next chapter until you complete both chapters. (I'll probably rename chapter 1 and 2 into chapter 1-Male, chapter 1-Sapphire).
Mansion:
Even though I realized that poor mansion performance isn't FULLY my fault, I will still rework it. It's too big and at the moment empty and in the future if I were to fill it, performance would crumble anyway, so I'll rework it into smaller pieces.
As I wrote previously, I plan to make discord open for public soon, so stay tuned for that!
Changelog for 03.26:
SAPPHIRE:
School outfit is now useable in all events.
Foot crush event has been reworked ( pretty much made from scratch because previous one was just one image) and is now better. Previous one was a template that I kept in the game for few updates.
Sapphire can now go to the mansion. She can do so by using the bus, however before she can go into the mansion, you need to complete second objective of the main quest after reaching Tess with her.
After you have a cutscene with Nox, you will get a new objective to visit the club. After vising the club, Sapphire will see a familiar person offering her a new job. Aside from Job, Sapphire will have possibility to explore something deeper with this person (was planned a bit more this update, but I didn't have the time to finish everything).
After watching the cutscene, Sapphire can interact with the box and choose a number of males to deposit. Each male she deposits earns her 60 LP.
CLARA:
Clara gained 2 new continuation events, finishing her daily route.
Currently when you escape from her 4th and 5th minigame, you are dropped outside of dorms, but in future when dorms are added, you will be dropped inside of her room.
CLUB:
About 80% of club sprites have been converted into new sprites. (Look at those dance moves!)
Bugfixes:
If you failed the minigame while being INSIDE of Sabrina's stomach, your main quest line would be soft locked. This has been fixed.
If you completed Amaya's quest, she would never appear again. FIXED!
Download link:
https://drive.google.com/file/d/1Q0wxpneuvJnJLiOltTMeTKrWYR3q47pR/view?usp=sharing
Password:
You can view password on Discord or you can message me, however since I'm working during day, I might not be able to answer until I'm done with my work.
(Please, bind your discord account to patreon, you will automatically get your role assigned. After that there is a channel called "Passwords". You can view all current and previous passwords)
You can find tier 2 data here:
https://www.patreon.com/posts/sizeplay-03-26-2-154430543
You can find tier 3 data here: