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Download here: https://www.patreon.com/reevemods/posts/164579411/*Available now for Enhanced Supporters. It will be released for Basic Supporters when the next version drops.

This update comes way faster than expected, but I didn't want to hold you back from the three groundbreaking features I worked on: the Shadow Culling Fix, the Vegetation Wind Shader, and an in-game trainer to control both.

The shadow fix is something a lot of you have been waiting for, and I've finally found a way to stop them from disappearing! The method isn't perfect yet and it might cause a framerate drop (though there's a performance mode that stops only the trees from disappearing), so I'd really appreciate your feedback on how it performs on your setups.

Here is a look at what's new in Beta 2.6:

Vegetation Wind Shader: Trees and plants now sway naturally in the wind, with the motion adapting to the in-game weather and time of day. Note: You need a vegetation mod adapted to it for this to work. I have included one as an optional add-on in the files.

Shadow Culling Fix: Keeps objects behind the camera rendered so ENB shadows no longer pop in and out when you turn around.

New In-Game Trainer: Press F7 (or type immersive as a cheat code) to open a live configuration menu. You can navigate with the arrow keys or numpad to turn the wind and culling fixes on/off, or tweak their settings live, no game restart needed.

Shader Optimization: Reworked the heaviest shaders for better performance while keeping the exact same look.

Thanks for the support and all the feedback!

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