AGT ULTIMATE ALL IN ONE FC 26 v10.5 (Patreon)
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Content
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⚠️ IMPORTANT — READ BEFORE USING v10.5
If this is your first time using my mod, please start a new career. But if you have already been using my mod (v8 to this newer version) in your save file, you don’t need to start a new career — you can continue playing normally.
NEVER PLAY YOUR SAVE FILE WITHOUT THE MOD.
What’s changes in v 10.5:
Player wages
Player wages have been rebalanced to better reflect real-life football wage structures while still keeping Career Mode playable and balanced.
Wages now scale more realistically based on:
Player overall rating
Age and career stage
Position
League strength
Club prestige
Club profitability
Top players will now demand higher wages, especially in stronger leagues and bigger clubs, while smaller clubs and lower leagues will have more controlled wage structures. This makes contracts feel more meaningful and prevents every club from being able to afford unrealistic salaries too easily.
Elite attackers and superstar players are still the most expensive to keep, but goalkeepers, defenders, fullbacks, and defensive midfielders are no longer undervalued as heavily as before. This creates a more believable contract market where every position has fairer wage value.
The wage system is now more realistic than the original game, but not too extreme. It is designed to reflect the modern football wage hierarchy without destroying long-term Career Mode balance.
Morale
The morale system has also been rebalanced to make player happiness feel more logical and less frustrating.
Players now react more realistically to:
Playing time
Squad role
Contract situation
Team performance
Match importance
Form
Being played out of position
Important players and star players will expect proper minutes, especially in big matches. However, rotation players, bench players, and reserves should now behave more fairly, especially during low-importance matches where rotation makes sense.
Low-priority matches are now better for squad rotation, while critical matches matter more for key players. This means players should no longer complain as randomly, but they will still become unhappy if they are ignored, underpaid, played out of position, or excluded from important games.
Team chemistry and morale are also harder to max out, making long-term squad management more realistic. Good results, strong form, and smart rotation still help morale, but the whole squad will no longer stay happy too easily for an entire season.
Career Mode Start Date
Career Mode now starts in 2026, giving the save a more updated and modern starting point.
Player Growth
Player growth has been rebalanced to make long-term development feel more realistic.