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重要!

ステス(聴診)は「ホールド式」から「トグル式」になりました!左クリック(Mouse1)で聴診を開始、もう一度クリックで解除できます。

操作方法

モード切り替え

1 / 2 / 3 = モード切り替え(1: 掴む、2: 聴診、3: 耳聴診)

インタラクション

聴診/掴む操作 = 左クリック(ホールド)

心拍数の増減 = Z / C

期外収縮(スキップハート) = R

カメラ

ズームイン/アウト = マウスホイール 上 / 下

フリーカメラ

オン/オフトグル = Shift + F

フリーカメラ時のリセット = Ctrl + F

その他

Alt + F4 = 終了

更新内容

耳聴診実装!頭を当てて、彼女の心臓が鼓動する音を聞こう!ただし、聴診中でないと心音はまだ聞こえません。

心拍数ウォッチ追加!BPM数値を表示し、鼓動に合わせて脈動します!心拍数によって色が変化します!

浮遊ステートスコープ(聴診器)の照明を改善

新しい肺の呼吸アニメーション!吸うときに膨らみ、吐くときにしぼむ様子を観察できます!

新しいセーブシステム!オン・オフ可能な臓器の状態がセーブされるようになりました。

UIを全面改修!(バグ修正&デザイン改善)

呼吸音の修正

肋軟骨のマテリアルを分離し、個別に表示/非表示可能に

操作周りの改良:

聴診をホールドではなくトグル方式に変更

数字キー 1・2・3 でモード(掴む・聴診・耳聴診)を切り替え可能に

パフォーマンスを大幅改善:

ライティングをベイク化

距離カリングを有効化

その他の細かい変更(技術的なやつ):

X線・ガラスモード時に服を非表示化

浮遊聴診器のサイズを調整

UEスケルトンリグに「Copy Pose From Mesh(ABP)」を使用

体内ライト(ハートスポットライト)をApexボーンに親付け

掴み・タッチ機能を修正(開発中に壊れてたのを修正!)

距離カリングの最適化

Important!: Stething is now a toggle, not hold to steth. Click mouse1 (left click) to steth, and click it again to unsteth.

Controls

Modes

1 / 2 / 3 = cycle modes (1: grab, 2: steth, 3: ear steth)

Interactions

Steth / Grab Interaction = left mouse (hold)

Increase/decrease heart rate = z/c

Skip heart (pvc) = r

Camera

Zoom in/out = scroll wheel up/down

Freecam:

Toggle on/off = shift + f

Reset camera (when freecam is on) = crtl + f

Misc.

Alt + F4 to quit

Changelogs

Ear steth! Listen as her heart beating against your head! Though, you can’t hear her heart (yet) without stething.

Heartbeat watch! It shows the bpm number and pulses when heart beat (due to it being powered by heartbeat pulse, the voltage raises when the heart beats). Also, it changes color depending on what bpm the subject has!

Better lighting on floating stethoscope

New lungs breathing animation! Watch her lungs inflate/deflate as she inhale/exhale!

New game save system! The toggleable organs is now going to be saved as a save game.

New revamped UI! (fixed bugs and revamped looks!)

Breathing sound fix

Separated costal cartilage bone material, so we can show/hide it separately.

User control revamps:

Toggle to steth instead of holding left mouse.

Use 1, 2, 3 to switch between modes (grab, steth, and ear steth mode)

Major performance improvements:

Baked the lights

Enabled distance culling

Minor changes and code changes (you probably don’t wanna care about):

Make outfit invisible when doing xray and glass mode

Adjusted floating stethoscope size

Make UE Skeleton Rig use Copy Pose From Mesh (in ABP)

Heart spotlight (lighting inside her body), parented light to Apex bone.

Fixed grabbing/touching mechanics (it gets broken in the development, so I managed to fix it!)

Distance culling optimizations

Files

Comments

compcomposer

Lunox! First of all, thank you for the excellent update! I have a question/comment or two. Is it possible for the grab mode to "remember" whether or not you have the heartbeat audio on? Right now, if you have the steth enabled, switch to grab mode, and then attempt to grab, the heartbeat audio toggles off. Also, can you explain how the freecam mode works? My mouse cursor disappears when I Shift-F but I don't know how to change the camera angle - I know I can pan left/right/up/down outside of free mode, but don't know how the free mode controls work. Also, your controls list posted has a mistake: z and c control the heart rate, not q and e!

lunox

Hi! Thank you so much for pointing that out, I really appreciate it! The steth lifting up when grabbing is sure a bug that I didn't account for. The logic of the code basically says if steth is placed, unsteth them if player clicks left click regardless of what mode you're in. You can use your mouse to look around and use wasd to move after pressing Shift + F (think of it like a first person control, but you're flying), but to be honest, the freecam is really buggy last time I tested it, I would need to fix it. Also, yes, for heart rate increase/decrease, it's z and c. Thanks for correcting that! I am really sorry that you experienced this bug, I should've accounted of what are the possible bugs that can occur, and I am still learning. Now, I am offering you the chance to be a tester for the game. Would you want to take that? :p

lunox

Hi! Just letting you know, the unsteth when using grab mode bug has been fixed! I will be releasing it for the next version! :3

compcomposer

I'm happy to provide feedback/test things if you'd like! I know that you're a one person dev team, so I think people's expectations of you may be too high. I'm happy to help out in any way that I can, but I need to warn you that I have three kids so I may not be able to respond very quickly for things. The freecam doesn't seem to work at all for me - I can't change viewing angle at all, I can only pan (I tried WASD, mouse, and numerical pad arrows and none of them let me do anything).

O'tora

Thanks for uploading. I’m enjoying her heart beat and beauty😻 I found a bug and wanted to report it. This is a Windows version. When we zoom in near her smartwatch without using X-ray vision at all, we are made to see the skeleton permanently. Pressing the X button doesn't turn off X-ray vision. I'd appreciate it if you could fix this as soon as possible. Thanks.

lunox

You shoot me a message through Discord's DM if you're interested! :) And yeah, the freecam is kinda broken, I would need to fix that. It's added to my todo list! Thanks! :D Freecam is a new feature. It's a feature to replace arrow keys to move the camera. However, freecam is buggy at the moment. You can still use the arrow keys to move the camera, and scroll wheel to zoom in/out. P.S. the cursor should be hidden when the freecam is enabled. I think I would add an indicator whether the freecam is enabled in the HUD.

lunox

This happened due to the Near Clipping Plane set to a certain value. The x-ray vision works by changing the materials on her body, thus turning x-ray on/off won't hide her organs. However, I can't just make it not to do this. The game is designed to do this. The only way to fix it is to set the maximum zoom in value so it doesn't clip the body mesh, but it would be less appealing. I will revisit this problem in the future, and decide what to do next, since many people liked this feature. Thank you so much for your feedback! >.<

elgringomkposta

Hey! hope you are doing good. im having a strange bug, when i open the game the lights seems to be turned off for some reason, other light sources like the stethoscope or the watch works fine but the enviroment lights doesnt. Its there a way to fix it?

lunox

Hi! Sorry for the late reply! The problem can be solved by waiting around 5 mins in the dark scene, closing the game, and reopening it! This version has an issue with its shader compiling, so consider downloading the latest version! :D