[WIP Clip] Perfect Parking Spot - Shot 4: more destruction fx progress (Patreon)
Videos
-
Perfectparkingspot_S4_Destruct_WIP3.mp4
Downloads
Content
WIP clip of more rigid body destruction progress for shot 4 (attached to bottom of post)
Another preview render with lighting and materials, though I've removed the traffic and parked cars for this WIP since stuff is getting rather resource heavy with all these new additions (I may have to switch over to compositing in all the cars for the final render to keep things manageable).
So I'm done with working on this second building, though I may add in some particles to the breaking windows to beef the fx up a bit. I've also adjusted the collapse of the multi-storey car park to better match the impact of Rog's stomp too.
Now onto working on the last key building and any leftover bits and pieces that need doing before moving on to micros and smoke simulation.
Also for clarity, this is just a shorter snippet of the shot to show the new destruction fx for the second key building, the length of the actual shot remains the same as before.