[Update] Sweaty Summertime Shrinking – First bit of correction/revision work (Patreon)
Content
Mini-update on the corrections/revisions I've been doing on Summertime Shrinking this last week and a bit of August. I've managed to get about 1/3 of the way through everything, so hoping to be done with the bulk of these corrections/revisions next month if all goes smoothly.
S1: Cheers!
Tweaked Hugo's animation to make it feel less ease-in/ease-out. Fixed IK snapping in Lug's arm when he toasts.
S2: Rog checks cooler
Tweaked Rog's head animation as he leans into the cooler to see it's empty.
S3: Rog leaves, Lug makes an offer in exchange for Hugo's last bottle
Tweaked the beginning and ending of Hugo's animation to make them less ease-in/ease-out. Still a bit of floatiness in his animation so planning on doing further tweaking.
S4: Bottle close-up
Bringing back the bottle closeup. Increased the length of the shot and reanimated Lug and Hugo. Lug's foot no longer moves, while Hugo lifts his arm up to grab hold before leaning in for that first lap. Planning on doing further work on Hugo's chest and belly pressing into Lug's foot.
S5: Hugo's first lap of Lug's sole
Tweaked ending of Hugo's animation to make it less ease-out. Planning on doing further tweaking to make his sudden look down in response to Lug's lowering foot a bit more snappy.
S6: Hugo slides down to the floor
Tweaked the timing on Hugo's slide down to the floor to make it faster compared to the rest of his animation, planning on doing more tweaks to it.
S7: Lug takes Hugo's bottle
Created shape-keys so that Hugo's chest and belly is compressed under the weight of Lug's foot as he teases Hugo with it (and rebounds when Lug lift's his foot up).
S8: Lug's foot on Hugo's chest (from Hugo's POV)
Last one, toned down the flexing of Lug's toes (especially his big toe) and created a geometry node setup to flatten Hugo's chest a bit as it's pressed on. Also fixed a bit of jittering in Hugo's right shoulder when he lifts his hands up to grab Lug's foot.
What's coming up next
Continuing to work through more corrections/revisions, including some left off in this update. Planning on spending most of September on that, may squeeze in some more work on Tunnel Pumping at the end, but depends on how much I get done.