Targa Florio Scanned Build v.0.3.7b [Assetto Corsa] (Patreon)
Content
Hello hello everyone, and welcome back to Targa Florio!
and welcome back indeed!
How are you doing? I hope you're all in good health.
It's been a while since we have an update. I am truly sorry for the long delay.
The cause? well, it's none other than health issue. yay! Thankfully it's all good now, and I'll share a bit of it at the end of the post
But most importantly, Happy Christmas! to all of you who celebrate it with your family and loved ones, I hope you have a very enjoyable Christmas and holidays!
I can't believe 2025 is nearly over. this year felt very short and very long at the same time. There are plenty of things that I need to reflect on.
While I was slowed down, Beni keep working hard with the photogrammetry process and doing a lot of experiments with textures and shaders.
the data processing is almost 100% done. It was a tedious and stressful process to say the least. kudos to Beni on managing such feat.
Now will be my part to translate that data into the track model. The next update after this one will have the Cerda station and floriopolis added.
Here is the Targa Florio v.0.3.7beta
For this update:
added the landscape model around the existing track
added new vegetations
added new objects and sceneries
replaced the grass textures and shaders
added reverse and 2 shorter layouts in rally stage style start checkpoint
track cameras and ai lines (only used for cameras and pace notes). If you have the pace note app, it's highly recommended to use it in this track!
adjusted the track altitude to fix the rainFx issue
Everything is subject to change, of course. And some parts are not optimized yet, and some LOD distances are not yet set
AC EVO looking like it's on a the right track. I always believe kunos know what they are doing. They have a passion and vision for the sim. and even though the initial release sparked some doubts, the latest update started showing EVO's potential. I'm excited to see how the modding will work in EVO.
Speaking about modding in EVO, we don't have any info at the moment. Would they be giving us an Editor just like AC's Kseditor, or like Rennsport where we send them the files and they do the converting.
What I do know is, that modding will be regulated more strictly to avoid the use of copyrighted assets. The implications of this new policy will include the use of Circuit names and brandings. There is a possibility that we won't even be able to use the name "Targa Florio" if it is in fact, copyrighted. and by extension, the sponsor and brands need to be altered as well.
But it's only a possibility and nothing is certain yet. Kunos might leave the backdoor open. Imagine how many track mods will be ousted if they forbid real world circuits without a license. not to mention all the car mods too!
But in terms of the track model itself, I'm not concern. Most, if not all game engine follows the same principle on how the model should be made, and we've been doing that all this time.
When I converted the Orchard Road street circuit to Rennsport, I didn't made a lot of change to the model. Only a few minor adjustments so the model can be imported to Unreal Engine. Oh by the way, in case you don't know, my full time job is the track modder for Legion of Racers. Orchard Road was basically a task given to me from my boss. Our second track in Rennsport will be coming out soon! So if you're playing Rennsport, please give it a go when it come out later :D
In case you might be wondering about the Targa Florio rFactor 2 version, a small update is coming out soon. I apologize, but we won't be updating the rF2 version with the scanned version at this moment. track modding for rF2 is more complicated and very specific in the way they are being handled before exporting. working on AC and rF2 version at the same time will be very inefficient and time consuming. So we are going to stick with the AC version, as AC track is the more versatile and simple. From there, we can convert it to virtually any sim later on.
Regarding my health issue, it is not life-threatening but at the same time can't be ignored at all. In short, I lost my teeth on my upper jaw lol. It may sounds silly, but I lost a total of 10kg in a short time, simply because I literally can't chew food! I'd like to show you a photo of my condition but I look ugly asf and I'm afraid it's going to be categorized as gore and inappropriate lol. I either have to eat liquid food or just swallow down minced food, and it's taking a toll on my stomach. Still undergoing treatment right now, but my condition is already improved a lot. Still can't chew properly, but at least I can chew foods. Seriously, time like these will really make you appreciate food so much more hahaha.
In the end, I have to put back a total of 18 tooth in! 12 on upper jaw, 6 on lower jaw. some are implants, some are crown bridges. The process will take a few more months until it's completed, but I got my energy back which is the most important thing.
So that's it for now! I hope misfortune stay away in 2026 and it will be a better year for all of us.
Stay safe, stay healthy, and happy driving!
and as always, from the bottom of my heart, thank you for all your support!
Abulzz