V27EA is ready (Patreon)
Content
Thank you all for your continued support! Version 27 mainly fixes UI bugs and introduces some exciting new content.
Below is the changelog:
Whole-Building Destruction: Buildings can now collapse entirely! When you deal over 50% damage to a single building, it will crumble as a whole. Debris will pile up, letting you see the full effect of a destroyed city. (Note: Based on brief testing, there may be bugs, with a chance of the game crashing after 20-30 minutes. We’re still working on fixes.)
Menu remade: The entire menu has been rewritten. All menu options now save your settings, so you no longer need to reconfigure them each time you open the game. (Sound settings are temporarily unavailable as they’re still in progress.) We also fixed the previous resolution bug.
DLSS/FSR Support: Added DLSS/FSR and other features, allowing you to adjust settings based on your graphics card.
Animation Filter: A new "Anime Filter" can be manually enabled in the menu. This setting will save, but you need to enter the menu for it to take effect.
Destruction score System: Destroying buildings or vehicles now earns points. In Rampage Mode, accumulating points automatically enlarges your size. We’ll continue developing Rampage gameplay, adding items, skills/missions and more in the future.
Character Variants: Most of the characters now have several new model variants. When selecting a character, their appearance (e.g., hair, clothes) will randomly switch.
New Animations: My girlfriend helped record 8 new animations using the Mocap suit, and they’ve been added to the game! You can select them via the C menu. (Sorry, due to time constraints, I haven’t finished the skills UI yet—please use the tooltips to differentiate them.) You can also choose a random skill with the "Random" option for a fun surprise!
Crawling Mode: Switch to a crawling posture with the F key. Crawling is still in early development, so it’s currently limited to moving, posing, and taking photos. It may conflict with other skills or features.
Hide-and-Seek Mode Update: The hide-and-seek mode has received a major update! AI will now try to catch you, eat you, throw you, or crush you. This mode is still being refined, and we’ll continue adding more gameplay in future updates.
That’s about it for this update! While the gameplay changes may not seem huge, fixing each bug was quite a challenge… We hope you’ll love this version! Moving forward, we’ll focus on optimization and adding new gameplay. Feel free to share any suggestions—we’d love to hear from you. Thank you for your ongoing support! Have fun crushing!Mega is ready: https://mega.nz/file/vJdBmKDI#aM2nv42Tx0X-ZShCw5Ac4oQQ_Zh_ZHkCkGm2tCTVjCAGoogle Drive:
https://drive.google.com/file/d/1Rwn8xHMBza7iNtkxDP-p4cVI89G5oPXf/view?usp=drivesdk感谢大家一直以来的支持,V27版本主要修复了UI的bug,又加入了一些新的内容。希望大家喜欢!下面是更新日志:
建筑可以被整栋破坏了,当你对单个建筑造成的伤害大于50%时建筑会整体倒塌。且建筑碎片会堆叠起来,你可以看到整个城市被破坏的效果。(但是根据简短的测试目前可能存在bug,游戏在运行20-30分钟后有概率崩溃,还在修复)
完全重写了整个菜单,目前菜单的所有选项均具有保存功能,每次打开后不需要重新修改设置了(声音暂时不可用,还没写完),同样也修复了之前分辨率的bug。
加入了DLSS/FSR等功能,可根据显卡自由设置。
动画滤镜,可以在菜单中手动打开,Anime Filter。这个选项会保存,但是需要进入一下菜单才能生效。
加入了积分系统,现在踩碎大楼/车辆均可获得积分,在Rampage Mode中,通过获取积分可以自动增长大小。后续会继续开发Rampage游戏玩法,加入道具技能等。
每个角色加入了几个新的模型变体,选择人物时会随机切换不同的形象。(比如不同头发/衣服等)
女朋友帮我使用动捕服录制了8个新的动作并加入了游戏中,你可以使用技能菜单选择他们(抱歉时间关系我还没来得及制作技能UI,请使用技能上面的提示词区分技能),你也可以选择随机技能(下方的random选项给自己一点惊喜)
爬行姿势,可以通过F键切换。目前爬行还没有仔细开发,所以暂时只能移动拍照和摆姿势,可能和其他技能/功能存在冲突。
捉迷藏游戏模式有了比较大的更新,AI会试图抓住你并把你吃掉/扔出去/碾碎。捉迷藏模式还没有细化,后续会持续更新更多玩法。
以上大概就是本次更新的全部内容了!虽然看起来玩法上变化不大,但是每一个bug修起来都挺难的…… 也希望大家会喜欢这个版本!我们最近会把精力集中在优化以及加入玩法上,大家有什么好的建议也可以随时沟通。感谢大家一直以来的支持!祝各位游戏快乐。百度云链接:
链接: https://pan.baidu.com/s/10eNHCos5rQP2ucSaHo2nRg 提取码: 7w6s