The unresponsive error seems fixed (Patreon)
Content
Hi everyone,
I wanted to share some great news! Thanks to your amazing support, I’ve finally pinpointed the cause of the hang error. Currently, I’m tackling another issue related to a DLSS/Frame Generation conflict. Additionally, I’m planning to tweak the logic for the drop actors to make them more visible on the map.
You may have noticed some random errors when handling destructions or vehicles. This might require Micah’s expertise to resolve, but since he just gave a tech talk at UE Fest, it could take some time for him to return and address these issues.
The new update should be ready in 1-2 days (by this weekend). Thank you all for your patience! Also, if you supported the project in May and your subscription has expired, feel free to reach out—I’ll make sure to send you a working version of the game once it’s ready.