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For this month's build I'll aim to get as much work done on the dungeon XL floor redesign as I can. Which will feature a new Clayman living statue type enemy. I tried giving him a human face but it just looked really wrong, so I ended up going for a dnd doppelganger inspired face. I'm not entirely satisfied with how he looks at the moment, but hopefully some procedural textures will make him look a little less bland.

The two cinematics that will definitely be in ea2 are clayman standing and the wolfman anal that came second in the May poll by a single vote (71 vs 70). I'll also get to work on the lava siren/nightmare cinematics but I can't guarantee any of them will be done in time.

Other than that I'll be working on some new decor systems. I included a screenshot of a new carpet prototype for the redesigned floor.

As always the build will be uploaded on the 20th, and the next animation poll around the 15th.

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Comments

Mifuni

I just want to say, I appreciate your consistency. Please keep it up! Also I love the meme poses that you do, I'm gonna try this out actually Saturday night when I'm finally free from everyone lmao. As always, I love your work and the chubby features. P.S If for some reason you add breast expansion i.e have sex with the breast = enlargement. I will throw the fattest tip you'll ever see for a while. If you can please DM me 🙏🏼if you ever randomly decide so I can inspire you with the amount 👀

Gooberpeas

I love the idea of extra decorum! I'd love to see some interactions with them to look for hidden treasures (or enemies) or lamp-levers to open up secret rooms.

Roy

Nice, Are you going to add more "Special Rooms" for each floor? like the Vault in the Dungeon themed ones.

SkrumLord

Are there plans for dungeon bosses? I assume so since there's already a kraken. (one of my fav enemies) But other huge/gargantuan size enemies with higher challenge ratings would be awesome! Thank you, Floppy. You rule! 🧇

Floppystack

Still waiting on that new layered animation system for blender before I start working on more animation blending features. And unfortunately it looks like it's been delayed to a future version. Just scaling the breast bones up and down works okay in the overworld, but there are a few issues in cinematics. Since it will probably be some time before the layered animation system comes out I'll see if I can add the scaling stuff as a temporary customization option.

Floppystack

That's the plan at least, for now it will mostly be used for decoration though.

Floppystack

Yes, there's one planned for this months update involving the clayman enemy.

Floppystack

There will be a final boss that has to be defeated in order to complete a run. But there probably won't be any other forced boss encounters. I have ideas for some optional challenge enemies, but nothing that's actively being worked on yet.

Suppository Soldier

We've been getting a lot of threesome and anal animations. Any chance of getting more oral ones? I don't want to sound ungrateful, I'm happy with whatever we get, but I just feel like that particular position is lacking a bit. And, if i can get a bit greedy, the Vampire and Mimic could use a little more love as well. I enjoy the game regardless. Keep up the great work :)

Mifuni

Anything would be welcomed, thank you so much for your efforts 🫶🏼 when it comes out please point it out to me so I can tip and show appreciation

Floppystack

I am planning some more oral content for one of the neutral stages. The threesomes can be quite labor intensive to make so I kind of just want to get them out of the way early. Also judging by the poll results people seem to really like them. I keep forgetting about the mimic. I'll remember to add him to this month's poll.

Ravenmire

Going off my last discovery about the TV room easter egg thing: The pairings that have some weird issues, incase it helps, are limited to the larger monsters. Wolfman, Brute, and Viperman all exhibit a brief black screen during the loops, but it comes back after about 10 seconds, loops more, then black. Rinse repeat. For Pantherman, its a bit different. The lighting gets SUPER bright, but otherwise it loops just fine. Interestingly enough, Frank loops fine.

Ravenmire

Also, obligatory call for more Kobold Bedroom scenes. He's by far in my opinion, the best monster. Cute little fucker. Literally.!

Myahmary

Hey not sure if this is intentional but im like 90% sure that the ring of mana isn't in the floor loot pool. And also ik that the real world room isn't finished for cinematics so we aren't getting that for a lil bit but the neutral floor 1 room seems pretty finished so im just wondering if we'll be able to use it for any other animations🙏🏿

Floppystack

Beanbag was clipping through the foot, it will be fixed in the next build. The black screen is probably the camera shake moving the camera outside of the house model where there isn't any light. There's also a fake light source above the TV area for the game over cinematics which is likely causing the over exposure. I'll see if I can whip up a version of the house that works better with the regular dungeon animations for the next build​

Floppystack

The ring was added to the loot pool but it's been commented out. I can't remember why though, I must have thought it needed some tweaks before adding it in. And then forgotten to remove it from the patch notes. The way the game loads the crate stage is a bit different from the regular stages but I'll see if there's an easy way to add it to the list.

Ravenmire

Not sure what the 'Beanbag' was referring to but that sounds great!

Floppystack

There is a beanbag chair in the background of the game over cinematics but it's really hard to see since it's so dark. Edit: Sorry I seem to have mixed something up. The beanbag issue was from a comment elsewhere.

Ravenmire

Found ANOTHER interesting bug! When using the Wand of Charm on a Neutral monster (in this case Kobold), in the first starting area where the spawner PC is: When you try to lead the monster to the TV to the IRL stage, The Monster will lose Charm after about 4 moves, so use of the wand has to be repeated to get it to the TV, and once in the TV room, when the Charm wears off, all movement and input crashes, with the only fix is AltF4 and restart. Interesting!

ShendingHelp

hey short question, are there also animations planned like for example kobold/goblin or frank/wolfman threesome? since it‘s obvious you don‘t fight one type of enemy on each floor.

Floppystack

I'd like to get the "regular" threesome animations out of the way first. And I'll probably take a small break from them after that since they're a lot more work than the one on one animations. But they'll show up in the polls eventually.

ShendingHelp

yeah i expected them to come at some point but i was wondering if it was a possibility so i just needed a confirmation. thanks and never feel pressured please.