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Brett has taken Pokékellz under his wing and expertly crafted a beginner’s guide to Street Fighter 6, Juri, fighting games, and any competitive game. Join us as Brett introduces tools to Kellie’s fighting game belt. Hopefully this series helps those of you eager to learn and hone your fighting game craft at home as well.

Comments

Joshua Levine

I AM SO HYPED FOR THIS SERIES!!!!

Michael French

Please tell me that we’re still getting Katamari Ted, it is the definition of satisfying.

Jerrad Wyche

I personally have zero interest in this series as fighting games are not my thing, but I love that you guys have the creative freedom now to tackle whatever series your hearts desire. As a patron I'll selfishly hope that every new series is catered to my interests, but I'll always continue to support regardless because I love the Super Beard Bros. and I strongly believe in creative liberty as it almost always results in the best entertainment. Keep killing it, guys!

Dave P

Got some fresh Beard Bros. I have SF6, but haven't played a massive amount. Mostly just couch games with my friends sometimes. Excited to play SF6 again after watching this.

Scott French

Been waiting for more dojo for YEARS. Beyond stoked, thanks guys!

View

I think something that surprised Kelly was the reach on that crouching heavy kick. Can't wait to see what's next!

Aaron Nalbandian

This is such a great fucking idea, so stoked for this!!

DN_Peyton

Oh hell fucking YES

BlackGeologist

Yooooooo Kellie on the sticks! #KellzMode #BigMillion

MrTheHuman

LETS FUCKING GOOOOOO

Colby Mazur

If anyone is confused. Brett had a separate TOVG channel on YT called Super Couch Fighters in which he taught others to succeed in a series called "The Dojo"

Stephen

I just started playing SF6 online using Juri as my main. I have a special interest in this series.

AdisaB

The Dojo has returned sensai Brett it is good to see you again hm.

Mario Cornejo

I love it!!! Super Couch Fighters: Beard Bros Mode

PkKirby

Super Couch Fighters content on Beard Bros is a dream come true!

Leshige

Super Couch Fighters was single-handedly the biggest help for me trying to dig deeper into fighting games back in 2016. I always recommend The Dojo to newcomers.

Korbo

I just... I just find these series so frustrating. Why? Well I WANT to love street fighter! Hearing brett nerd out about this game, it's hard not to want to pick it up. And in fact... I already own it. But it's so INCREDIBLY PUNISHING AND TORTUOUS. Maybe I'm just terrible at it, you know? I'm not bad at reacting, I find fromsoft games pretty easy, like not super easy but definitely not particularly hard, I like rhythm games, I'm into the whole "watch and react" gameplay, but somehow SF always feels like a betrayal. I know what I want to do, I know what I should do, but it never goes right. I'll spend literal HOURS practicing combos in the training room, and I don't mean super complex 1-in-100-matches combos, I mean super basic shit for characters, the kind of short sweet stuff you'd try to get in when you happen to connect a good first mid punch in and go for the follow-up -- but when I'm playing other players I feel absolutely inadequate, and that's not fun. I'm up for a challenge, and I don't mind losing, but even at the VERY VERY lowest end of the ladder (literally) I still feel INCREDIBLY outclassed by 98% of the people I face online, and that just feels soul crushing. I don't need to win every match, I don't even need to win half of the matches, I just want to know that I'm getting better, but it feels like I'm playing with training wheels and my opponents are kicking my ass with a mace. And my biggest problem with fighting games has ALWAYS been the controllers. Man I don't remember controllers being so SHIT when I was a kid, when I played ps1 or ps2 I never EVER thought "wow that's not what I pressed". But the modern controllers it feels like 30% of the time I'll press back on the D-Pad (just back, not fat-fingering it, just pressing exclusively back) and the controller will either interpret it as down-back (making me crouch) or up-back (making me jump like a doofus), and it just feels so bad, I'm already struggling with the system, struggling against my opponent, and I need to also struggle with the input controller?! Ugh. For years I've been trying to love fighting games and failing at it.

Leshige

I wanna fuck Juri Han. Karate guy, get outta here.

Ox

as a chronic button masher, i need this series

Loofuh

Haven’t pressed play yet but… Let’s. Fucking. Go.

Snonk

WEEKEND WAAAAARRIORRRSS god I miss the vid intro that channel used, the song slapped

Leshige

Have you listened to Desk, the composter behind that theme. Man's a genius.

Leshige

Are you using Modern Controls? That could help. I wouldn't spend money on another controller if you aren't sold on the genre. As with the other stuff, focus on just trying to semi-consistently pull off one simple technique correctly in a real match rather than winning. Like landing a two-hit combo, or blocking and punishing something, etc. I suck at KOF, but I've gotten better at short hops, and it feels good. It's a long road between that stage and being able to win somewhat frequently, and I understand if you aren't down for that kind of journey, but I think that's the best advice I can give without knowing your exact circumstances. But I'm not always the best advisor, you know?

reese

Amazing, omg I didn't expect Kellz!! And yes, I definitely could NOT relate to Kellz talking about going out of your comfort zone hahahah, I would rather not.

Korbo

Yes, I specifically bought the last SF because I thought the easier control scheme would help me, and it does help, but not enough. I played for a while, really not a long time just a few hours, less than 10, but even if you try and make little objectives for yourself, spending an entire hour in training mode for a character trying to get one of the "basic" (according to the game) combos down, the kind of thing that brett would get done in like 1-5 tries, feels like crap. Fighting at the literal bottom of the barrel of the ranks and feeling absolutely outclassed feels like crap, not because of losing but because I know what I should do but I can't. Really what I need is a game that plays exactly like SF but at about 50% speed. Not figuratively, literally grab SF, double the frames for every single move and everything else and then my fingers might be able to actually keep up with my brain. Though the stupid PS4 controllers would still betray me.

Nathan

I need this but for shooters like Counterstrike so I can finally get good at shooters.

McSquiggles

I cannot WAIT to see Brett’s reaction to Bison coming back

DoubleO DoubleA Studios

Based on what was taught in this episode, I'd first suggest that you separate your enjoyment of the game from winning and being comfortable with failure. For everything you learn, there is someone who has learnt it faster than you or can execute it better than you ever could have. That's just reality. But not only that, you need to stop moving the goalposts for the achievements you do accomplish. Just because a move is "Basic" or you feel like you've spent "too much" time learning it, or because the person you are playing against is more skillful at it, doesn't mean crap. If your goal was to learn the thing, that's an improvement and is something to be celebrated. Brett has been playing games like this for a long time, and it's only because of this discipline, that they have the tools to learn things quickly or with little frustration. Hope that helps!

Korbo

No that doesn't help at all, that's just sophism. You don't go to someone who's being kicked in the ground and punched and bullied and tell them "well you just need to separate your enjoyment of life from not being punched, just learn to enjoy being punched." I literally said several times that losing is not the reason why I don't enjoy the game.

Aaron Shecora

Can we get this series but with personal finances?

David Rusk

Going back to the Dojo??? Sign me UP

Steve

Love The Dojo!!! Simultaneously handing out fighting game tips and life lessons! 🤣😂

E11eveN

brett's attitude rehetoric about fighting games got me to try 'em out for the first time (SF6). i'm so psyched for this!

Brandon Winkelman

Always great to see The Dojo open its doors again!

Nick Verhulst

I’ve been WAITING FOR THIS!!! I can’t fuckin wait for the rest of these

ealdm0nk

This is the perfect series for me right now. I've recently gotten into Dragon Ball and want to get good at fighterz, and I also want to get into Guilty Gear

OhTenGeneral

Well that's an absolute Hell Yeah from me

GethOverlord

This is perfect! I'm about to get my replacement gamepad in the mail after a not having one for like a year! Looks like I'm picking up SF6 :D

Cuan

'Fat guy move over...'

Josh Adamski

This is great! I love Street Fighter, but I have a hard time understanding it at a conceptual level. I don't know why, but Capcom fighters confuse the hell out of me when it comes to how their moves/combos work. MK and SSB I understand, but SF....it boggles my mid-40's brain.

Johannes Loh

Bit off-topic: started an Intro-Level Improv course a few weeks ago. Best decision ever - never laughed that hard and that much like a do there.

DoubleO DoubleA Studios

I understand that you didn't mind losing, but from what else you wrote, it also seemed like you would take any negative to your play experience as a personal loss and blame your lack of success on that. I'm sorry if I read that wrong. I only meant to suggest that you look elsewhere for your achievements other than overcoming your opponents entirely. I don't think your analogy is quite fair though, as you are equating the failures in a video game to a negative in your life that would be out of your control. What I meant to convey to you is that failure is not all bad, and can be used as an opportunity to learn, and that you may need to change the way you find success if you wish to enjoy the game and improve your skill further. I still sincerely hope that is helpful because I would hate to see another person dislike fighting games (or any game for that matter) out of their unwillingness to learn.

Korbo

Nah. I'm going to be perfectly honest with you, your whole post comes off as condescending and rude. I know that isn't what you meant, but when you tell a grown ass dude "hey man I think you just don't know how to enjoy videogames" it really feels like you're just calling me stupid. And again, I know that's not what you mean, but you gotta realize that you're not really saying anything ground breaking, you're just stating obvious things like I can't figure out a way to dissociate my enjoyment of a videogame with the word "WIN" onscreen. Everyone has different preferences and different things they enjoy in games, not everyone is compatible with the same kind of game mechanics, which is why we have a myriad of different game genres. My complaint is that the basis of enjoyment in fighting games is tightly tied to a system that highly punishes new players in an environment where learning is increasingly complex because of the existing ecosystem. SF isn't just going to make their game noob friendly because it would alienate the veterans that expect a different set of challenges to be their baseline of what the game offers, but it's an undeniably punishing experience filled with non-rewards all the way, where you are forced as a new player to pick out specific small victories that are not apparent in the game but are instead part of the meta-gaming (wow, I lost 0-2 and got my ass handed to me but I was able to land that one combo once that I've been practicing since I picked up the game), I just don't think that's great game design and as someone who loves games, and loves game design, frustrates me that a genre so potentially wide and interesting as fighting games is held back by archaic game design patterns that are REQUIRED to be learned just to be able to play the game AT A BARE BASELINE, like near-frame-perfect inputs in the middle of fast paced action (mind you, frame perfect inputs aren't rare in games in general but are usually introduced in a space where you have the mental capacity to adapt to them, where as in SF you have a quarter of a second to react to a hit-confirm where you then have 3 frames to input the next move in a combo). Also, just because you can make out minigames out of learning the game, it doesn't mean that anyone criticizing the game for being too punishing is just incorrect because they are too focused on winning, the game requiring you to pick out your own out-of-game goals and small victories in order to feel like you're progressing at all, is in itself a huge failure of the genre. Also I may actually need to look into my monitor and latency and whatnot, it's entirely possible that my monitor might be adding some input latency making it more frustrating than it needs to be.

Stormageddon222

We got Kellz in the Dojo!?!?! And our foot fetish girl, Juri? Amazing!

Art Souls

"Looking for why this is fun" - me playing League of Legends Super excited for this series. Loved the Fantasy Strike series with Brett and Greg back in the day, learned so much from it. Having it on SBB with Kellz? Chef's kiss.