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Progress UpdateNote: This one is text-heavy.

1. Hidden Boss “Rien” – Development StartedThe protagonist of CrossTale and a small dragon hero,“Rien,” has been confirmed to join the battle!

Creator: Sakamoto CChttps://sakamotoc2.fanbox.cc

Originally a kind-hearted hero, Rien was attacked by a large number of “Monuta,” which caused the bodily fluids of the enemies he had previously fought to activate within him, transforming him into a “terrifying” enemy.

Defeat him and restore him to his original gentle self!

2. Concept OverviewRien is a boss enemy who makes use of skills from the original game while unleashing fetish-style restraint attacks.All types of vore—O, C, A, and G—are planned to be implemented, so stay tuned.

Below is a memo used when discussing with Coco. If you're curious about the planned abilities, feel free to check it out.

Rien.txt

Concept ArtDue to the influence of the “Nuta,” his body has grown larger, and parts like his stomach, eyes, and hands have turned black.

Scrapped Idea:This design showed him growing due to possession, but after discussion, it was decided that simply enlarging his original physique worked better.

3. Animation Preview

Using the Nuta inside his body, he creates two types of weapons and corners the player with a wide variety of skills.

At the start of battle, he always uses “Gale Strike,” and if it hits, he follows up with either a hard vore or a swallowing attack.

I was also able to draw one interior mouth scene, so I’m sharing a still image.

(Studying Rien somehow made me feel like I can draw Shurot cuter now… maybe it’s just my imagination?)

That’s all for Rien’s current progress.As the final challenge from Junk of Knight, the difficulty will be carefully adjusted—look forward to it!

4. Helping with Another ProjectI’ve also been working in parallel on the Mix illustration I posted previously.She’ll be a “bad” version of Mix that you won’t see in Junk of Knight, so please look forward to it ;)

5. Next Update Plans

Rien motion development

Required: stuffing & swallowing

Goals: hip drop + A-type vore motion

Completing assistance for the other project

That’s all.CrossTale is a work I’ve enjoyed since before I started making games myself, and it’s what got me into digestion-related concepts, so I’m putting a lot of passion into this.

I’d be happy if you look forward to it!

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