【Progress】 Line Complete + Hypnosis Capture & Ultimate Attacks Added (Patreon)
Videos
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Video Project 38.mp4 -
Video Project 37.mp4 -
Video Project 36.mp4
Downloads
Content
Line is finally complete!
That said, there isn't much I can show off this time.Sorry about that...!
1. Added Hypnosis Capture + CV Capture
When Line is in his Staff Form, being inflicted with any status ailment will trigger a Hypnosis Capture.
Yep... this one's my first straightforward lewd scene.
After a while, it transitions into the CV Capture.
My personal interpretation of Line is that he's... well, big and produces a lot.Considering everything he's been through in the original work, I'd say he's probably built up quite the endurance.
2. Added Ultimate Attacks for Each Form
Both the Staff Form and Sword Form now have their own unique ultimate attacks.
They'll activate if Line stays alive in the same form for an extended period of time.
They're both extremely difficult to avoid, so be sure to switch into JK Mode and stop him before he can unleash them!
Staff Form UltimateSummons a dragon-shaped flame that engulfs the area while scattering countless embers.Video Project 37.mp4
Sword Form UltimateCharges his blade before unleashing a slash that cuts across the entire screen.
You can either perform a Just Dodge, or interrupt the attack by activating JK Mode while he's charging.Video Project 36.mp4
3. Updated the Opaque Stomach Mod
The newly added enemy from the previous update wasn't compatible with the Opaque Stomach Mod, so I've gone ahead and added support.
It ended up being a surprisingly time-consuming task, which is why I kept putting it off. Sorry about that...
4. Created a Debug Tool
I wanted more people to help with testing, so I created a debugging tool that makes it much easier to test the Line boss fight.
It's currently being used to check the fight's balance and functionality, so please look forward to it!
5. Planned for the Next Update
Assisting with another project
Intro scenario for the Line boss battle
Victory rewards
Boss Gallery Mode
Bug fixes
That's all for this update!
I've finally settled into my new job, and it's been really rewarding to realize that the skills I developed while working on Junk of Knight are actually helping me at work as well.
Development has inevitably slowed down a bit, but I'll continue making steady progress at a pace that's sustainable for me.
As always, thank you so much for your continued suppo