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Testing file for the Expanded Body and Head Parts Selector V1.0.0.13
Please do not use this in any existing playthrough you care about. It's called a testing file for a reason

Requirements: MCM and Script Extender

Bypasses the limit on how many parts you can equip on a character at once. No more per-tab asset limitations


How to use?

Create Dragonborn character or load save with it

HEADS
Carcass Roulette won't let you choose heads, only assets for the currently selected head. Make sure to choose your head in the regular Character Creation / Magic Mirror before proceeding

ABILITIES, TAGS, BUFFED SELECTOR
Anything added to your character through regular Character Creation / Magic Mirror will remain untouched by Carcass Roulette.

Carcass Roulette also won't add any tags to your character, even if the selected assets have tags assigned to them.

What does this mean?

Wings added through Carcass Roulette won't grant you flight
Bodies from FleshForge won't grant you their abilities
Buffed Selector won't swap your armor

If you need specific tags or abilities granted by body parts, add those assets through regular CC /Mirror first, then build up the rest of your character using Carcass Roulette.

You should not be in CC or Mirror using Carcass Roulette

Open Mod Configuration Menu

Click the Carcass Roulette button

Now you see the Carcass Roulette panel
You could close the MCM panel if you wish to

Any assets available for your selected race/body type will be loaded there.
From any mod in your current load order

You can equip as many as you want, even multiple assets from the same category - multiple tails, crests, horns, etc.

The tabs mirror the regular Character Creation tabs purely to make modded assets easier to find. They're just for organization

If a mod doesn't provide a CC icon for its asset, it will simply use my logo as a placeholder for the button

You won't be able to swap your character's head, but Carcass Roulette will load every head asset available for your currently selected head

REMOVE BUTTONS
Remove buttons won't affect any assets you added to your character through regular Character Creation / Magic Mirror.

So, if you want to stack multiple crests, use the "No Crest" option in CC first. I have a No Crest option for every modded head. For vanilla heads, I have a separate mod that adds this option, and Durge's Mangled Head also includes No Crest options for vanilla heads. Use any you like

Remove All Added Assets - Removes all assets added through Carcass Roulette across every category
Remove [Tab Name] - Removes only the assets associated with that particular Carcass Roulette tab

MIRROR
Here's an example of entering the Magic Mirror and finishing your character adjustments after adding extra assets

Carcass Roulette itself doesn't work inside the Magic Mirror, but you can still play around with colors and other available options to fine-tune your look

Do not mind my messed up CC tabs and extra panels, I was in the middle of UI testing stuff and it's in separate file anyway

DISCLAMER
This is a prototype file provided for testing purposes and is still a work in progress

The prototype was made with the help of AI. I do plan to eventually hand it over to a proper programmer to clean up the code, improve its structure, and fix bugs

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AkELkA

If you find bugs do tell