Status Update: August (Patreon)
Content
Hey everyone! 👋Just wanted to make a quick status update, since I know it's been a while since the last big update.The game is still being worked on! Development is moving forward, and we're currently working on the next update. It's taking time because, as usual, the amount of content keeps growing as we work on it. 😅Just a couple of days ago, we realized how much bigger this update was compared to the others, which made us understand why it's taking this long. For example:Beach Tier 1 events: 94 images totalBeach Tier 3 events: 482 images total + 6 animationsBeach Tier 1 events have around 1,400 lines of code, while Beach Tier 3 events have over 10,000 lines.Once again, this shows how much more complex the events have become. At first, making events was much simpler because they were mostly straightforward, without many variables or conditions.But as each event grows, and Angel grows with them, the events grow too. We're adding variables for different outcomes depending on Angel's barriers. For example, she won't react the same way to seeing a... men's thing... when her barrier is low, or when she has barely seen one before, compared to when she's already used to them.Also, a small spoiler: the next update has a lot of different... erm... -jobs... So yeah, they take time and extra work. 😅We wanted to make this update short and quick, so we won't be sharing a bunch of stuff. There was one teaser leaked by one of us on Discord. If you want to see it, it's over there. We can't post it here because it's pretty explicit for a public post.Here's the devlog so far, but keep in mind that this devlog lies, because there's a lot more done. As we mentioned somewhere else, the events listed here are the ones approved, tested, and fully done for the update.Other events are "done," but since they haven't been tested well enough and are still subject to approval, they aren't added to the list yet. This approval happens when the next event idea is created, or when the next event is being made, so we can make sure the direction of the event goes forward and doesn't conflict with previous events.So, keep in mind that at least 10 events are already "done" but still haven't made it to the devlog list.We expect the visible devlog to advance faster now since we're in the final stages of development.No, we don't have a date yet, but it's not that far away. We'll surely beat GTA 7! (Yeah, we're not even sure if we'll beat GTA 6's release. 😂)
Devlog 0.6
(Yes, we are skipping 0.5, just like we skipped 0.3.)Update 0.6 — --/--/2026No date yet!
🏖️ BEACH
Tier 3
2 Work Events — Important Client
2 Work Events — Crowd
9 Beach Events:
Sunscreen A & B
Gym Dudes A & B
Young Guys A & B
Lost Item A, B & C
🏠 RENT
2 New Debt Stages — 6 & 7 (Six Seven!?)
6 New Events
📹 CAMGIRL
7 New Events — Events 24 to 30
🍸 BAR
Dart Events +1
Table Events +1
Sitting Events +1
😴 SLEEP
Events +2
🚇 SUBWAY
Events +1
🔧 FIXED
A few lines with Dom
Sleep display on Android
Menu display on Android
Bubbles icon bugging the game during the bartending tutorial
Thought placeholders removed
Night Assaults counter not being added
No "Allow it" option in Subway Events 6 & 7
Other things I forgot to write down. 😅
✨ QUALITY OF LIFE
After hearing your votes:
Added a GIVE UP button to the darts minigame
Longer cooldown for the dropped beer event
Working behind the bar is now optional on Mondays and Wednesdays
Visiting the beach is no longer forced
🗺️ ROADMAP
More stuff!There is no release date yet, but we'll share one as soon as we have a date or even an estimate. Sorry for the delay on this! ❤️
Thanks for sticking around and supporting the game!