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Part 9 of the Top down car controller is now available on YouTube.
Download the source code for the project below.
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This is the 9th part of our 2D arcade style top down car controller in Unity from scratch. If you missed part 1 you can view it here: https://youtu.be/DVHcOS1E5OQ Download complete project on Patreon ▶ https://www.patreon.com/posts/top-down-car-49913192 In this part of the series we will continue working on UI and we will add a leaderboard UI where you can see which car is in the lead. We will use the checkpoint position system that we build in part 6 https://youtu.be/bA8CDIQiiP4. We will cover how to use layout groups and the ability to scale background with their size. This is very useful to create windows or other content that needs to automatically resize. 📍 Support us on Patreon to help us make more videos like this one https://www.patreon.com/prettyflygames With this tutorial series you’ll be able to make a physics based race game with lots of drifting in no time. Car movement is often a challenge for a lot of developers but using simple tricks is often the best solution. If you want to try a game which uses this mechanic then feel free to take Total Arcade Racing for a spin. Join Our Community! We look forward to welcoming you. Discord: https://discord.gg/AyYtKXT Twitter: https://twitter.com/prettyflydev This component is used in Total Arcade Racing which you can play on 🖥 Steam ► https://store.steampowered.com/app/1264730/Total_Arcade_Racing/ 📺 Nintendo Switch ► https://www.nintendo.com/games/detail/total-arcade-racing-switch/ 🚗 PlayStation ► https://store.playstation.com/en-us/concept/10005454 🎮Xbox ► https://www.xbox.com/en-us/games/store/total-arcade-racing/9p0rz0wclmfm Music: https://incompetech.com/wordpress/2019/06/2246/ Assets: https://www.kenney.nl/ Chapters: 00:00 Intro 00:13 What we'll cover 04:36 Vertical Layout group 06:30 Auto scaled background 12:18 Leaderboard UI handler 19:22 Update position handler 30:01 Total Arcade Racing #PrettyFlyGames #LearnUnity #UnityTutorials #gamedev
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