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"At the last moment"I wanted to work on another map, but at the last moment I remembered that last summer I wanted to transfer the ring from DOA6, but I was very busy with the island from HITMAN and the project lay around for almost a year.

Basically, it's a small map with a bring ring. Considering the gameplay only takes place in the ring itself, the rest of the environment isn't very suitable for exploring, and all the "jams" are immediately visible from the back. I transferred almost everything, but there were issues with the fire. I understand next to nothing about particles; theoretically, fire could be recreated with particles, so it would actually appear and go out, or change color... In the end, they're just animated sprites. There are some strange issues with them in SFM: I can see them in game mode, but in SFM mode, I can only partially see them...Everything else is basically spot on... poorly animated flat characters, crowd noise. Behind the scenes, you can find a few buttons to, for example, turn on music, turn off crowd noise, turn off fire, sparks, damage triggers, and push triggers.

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Files

DOA6 "The Muscle" for Gmod and SFM

Comments

Toni Scampers

Hell yes! I’ve been hoping for more arena maps for art!

sussy

ITS SO PEAK!!!!!

Za Warsman

Ayo actual wrestling arena with Crowd! Nice job man!

Nacker

Great use of the RT Camera in this map for SFM, surprise more sfm stages doesn't do this

TruthSerum

This right here is GOLD! What a clever use of the camera! HAH!

Delta Brony

JU FUFU!! Those wires are electircal!! :O

mark2580

They are originally electric, but if needed they can be turned off with a button behind the scenes.