Home Creators Posts Import Register Favorites Logout

Poll

s&box comes out on April 28

  • Yeah, I'm already looking at Source 2. 11
  • I'm already using S2FM 1
  • Waiting for s&box 12
  • I don't want to learn anything new, I'll stick with Source 1 45
  • 2026-03-27
  • 69 votes
{'title': 's&box comes out on April 28', 'choices': [{'text': "Yeah, I'm already looking at Source 2.", 'votes': 11}, {'text': "I'm already using S2FM", 'votes': 1}, {'text': 'Waiting for s&box', 'votes': 12}, {'text': "I don't want to learn anything new, I'll stick with Source 1", 'votes': 45}], 'closes_at': None, 'created_at': datetime.datetime(2026, 3, 27, 12, 22, 24, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 69}

Content

Hi. In a month, Garry Newman is finally going to release his Garry's Mod 2... or rather, he's now called it s&box, and it's something like Roblox. He's often spoken unflatteringly about Unity and seems to have decided to turn Source Engine 2 into his own Unity, complete with "blackjack and hookers." I don't know how much of a change it will be from Source Engine 2, but I still plan to move there in the future.

Source Engine 1 is long outdated, and its limitations often prevent me from fully flexing my creative muscles. Implementing proper lighting, importing high-poly models, adding effects...

As far as I know, he resisted for a long time, but eventually made something similar to Source 2 Filmmaker. It will be something like a 2-in-1 sandbox and SFM, without having to try to adapt maps for both games. The game will cost about $20, and those who have already received early access keys might even get the game.

I'll say right off the bat that I know little about Source 2. Much of it remains the same as Source 1, but I'll have to learn a lot from scratch. I've been waiting for the game for quite a while now, and frankly, I expected it to come out about two years ago.

So, have you considered switching to Source 2 yourself? At least the SFM in CS2 or HL Alyx, for example. A short survey. You can select multiple options.

Comments

Nilfkana

Bit scared to learn S2FM, got Half Life Alyx a while ago and still to this day I have NO idea how to even open S2FM

Comicaptor

I’ve spent almost 20 years on Gmod and learning the craft, getting it to the best I can be on it, I’m too told for anything new… and those damn kids can get off my lawn as well!

mark2580

game\bin\win64\hlvr.exe -tools -novr -nosteam -720 Source 2 has the same tooling logic as Unity/Unreal. One executable launches, but it contains everything at once. For example, with HL Alyx, the game's executable launches in tools mode, and you can select Hammer, SFM, and other editors from the top.

mark2580

I understand perfectly. But I often give up when I'm really trying, then I compile the lighting and realize everything looks like crap and would have been much better in Source 2. I can't even use, for example, normal maps and phongs on models where I want to calculate vertex lighting.

Comicaptor

oh yeah, I know SFM and all the rest are better... I just got stuck on Gmod and refuse to change, even if it meant I had a better end product. I guess that's just me being lazy haha

Lazer81095

I actually can't afford to move to S2FM, Blender, S&box, or any other program other than SFM because I would have to start all over again from scratch. I make money from SFM renders and animations in order to at least feed myself since I'm having a hard time with finding work in real life. I will not leave the original SFM.

mark2580

I understand. This doesn't mean I'll suddenly start working exclusively for Source 2 on April 28th. I'm just curious. Need to learn a new engine before creating anything.

mark2580

This is just a survey for now. I'm not planning on switching to Source 2 abruptly, considering my knowledge of it is very superficial.

DESTROYERFLAMEVS

No idea how is gonna be...but i would hope don't be so complicated to learn source "Gold" or source 2, the last time i find it more friendly on other stuff

mark2580

gold source (quake 2) - hl1/cs1.6 source engine - hl2/css source engine 2 - dota 2/hl alyx/cs2