๐ Devlog โ Week 2 of 0.4.0 Development (Patreon)
Content
Optimizations, Plugins & New Areas
Hey everyone! ๐
The second week of development for 0.4.0 has been focused on technical improvements and the introduction of a couple of new areas.
โ๏ธ Battle & Performance Fixes
Battle screens are now independently lit โ ambient light no longer interferes during fights.
Removed the alpha message in the corner to prevent memory leaks.
Disabled the step sound effect, which was also causing memory leaks in long sessions.
๐ง Experimental Optimization Plugins
Iโve added several experimental plugins to push performance further:
๐ซ๏ธ Optimization for fog rendering.
๐ก Optimization for dynamic lighting.
๐งน Cache limiting with automatic periodic trims.
๐งฝ Global memory sweeper for pictures and requests when exiting a scene.
โ ๏ธ These are still experimental, but the goal is to improve performance on lower-end PCs while keeping visuals intact.
Additionally, Iโve upgraded nw.js (the core runtime of RPG Maker MV) from version 0.20.4 to 0.51.3 โ a big step forward for stability and compatibility.
๐ New Areas
Two new zones are now included for quest content:
Solitude Deep Valley โ A new area with additional quests.
Willoโwisk Swamp โ Expanded with new events and interactions.
๐ถ Audio Tweaks
Adjusted overall music and background sound levels across all scenarios for better consistency.
๐ Main Quest Development
Iโve also been working on the main storyline. Without spoiling too much, I can confirm that Micah will not be traveling alone in this new chapter.The characters who will accompany him on his journey are:
Captain Falkner
Griska the goblin
Elena, the innkeeperโs daughter
Edith, the nurse
This new dynamic will bring fresh interactions and perspectives to the adventure.
Thatโs all for this week!