✍️ Zendaria’s Corruption – 0.5.0 Devlog | Week 1 (Patreon)
Content
🎨 Falkner Transformation Scene
I generated new images for the Falkner transformation scene. I initially considered adding this in a small patch, but I don’t want to keep stacking patches. Instead, we will definitely see a proper scene where his transformation is shown in-game.
🔧 UI & Technical Research
A large part of my time went into studying the JavaScript code behind the game’s menus and how RPG Maker handles menu logic internally. I’d really like to move away from the traditional “RPG Maker style” interface and give the game a more grounded, immersive look. One of my inspirations is a menu style closer to Kingdom Come: Deliverance 2, which feels more diegetic and less gamey. To do this properly, I need to fully understand how each menu component works and then redesign it from the ground up. I’m not confirming that this change will make it into 0.5.0, but it’s something I definitely want to explore as a visual and usability upgrade.(Image for reference only. This is not final and may be discussed later in a poll)
🎄 Seasonal Cleanup
All Christmas trees have been removed from Crystal Reach.
✍️ Writing & Quest Development
Writing has been another major focus this week.
I’ve been working on the main quest structure, but most of my time went into side quests, as mentioned before. Version 0.5.0 will focus heavily on optional content, further development of the current party, and the introduction of two new companions, which I’ve also started designing.
If you have quest ideas, feel free to share them. This update will include a lot of new content for the Vortex Club, including transformations involving argonians and lizard characters, as well as a significant amount of new furry content.
🏰 Crystal Reach – Crimson Palace Expansion
New scenarios have been added to Crystal Reach, specifically inside the Crimson Palace.
My goal is for this location to feel huge and alive, filled with nobles, servants, and daily life. You can expect:
Many rooms and interiors
A strong sense of scale
Plenty to explore
Catacombs beneath the palace
As always, if you have ideas for this kind of environment, don’t hesitate to leave a comment.
📱 JoiPlay Compatibility
Due to a few comments, I’ve also been checking JoiPlay compatibility.
I’ve spent time looking into this, and it doesn’t seem to be a major issue. It’s very likely that this will be fully resolved by the time 0.5.0 is released.
That’s it for Week 1.Thank you all for your continued support, and as always, your feedback and ideas are more than welcome 💜