Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Last time we implemented a gameplay ability to react to sword attacks and we triggered it using "Send Gameplay Event' function. But the SendGameplayEvent functions are not replicated by default. Today, we are going to implement a remote procedural call (RPC) to replicated SendGameplayEvent function. So that the reactions will be shown on characters across all the instances of the multiplayer game and we would be able to damage client to client and client to server and all other possible combinations.

Project Files

Files

Previews only

Unreal Engine Action RPG with GAS #14 - Send Gameplay Event Replicated

Project Files: https://www.patreon.com/posts/100402037 . This is the 14th episode of my new tutorial series on Action RPG game using Gameplay Ability System. Gameplay ability system (GAS) is a framework introduced by epic games that is designed to support a data driven gameplay programming architecture. Last time we implemented a gameplay ability to react to sword attacks and we triggered it using "Send Gameplay Event' function. But the SendGameplayEvent functions are not replicated by default. Today, we are going to implement a remote procedural call (RPC) to replicated SendGameplayEvent function. So that the reactions will be shown on characters across all the instances of the multiplayer game and we would be able to damage client to client and client to server and all other possible combinations. Animations are sponsored by: https://www.ramsterzanimations.com/ https://www.unrealengine.com/marketplace/en-US/product/sword-and-shield-anims Full Playlist : Action RPG series with gameplay ability system: https://www.youtube.com/playlist?list=PLNTm9yU0zou7XnRx5MfBbZnfMZJqC6ixz ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev

Comments

No comments found for this post.