Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Today we are going to implement a mechanism lunge towards enemy and close the gap when a melee attack is performed to ensure the attack makes contact with the target enemy. This will be done by calculating the distance between target and the attacker and if the distance is a bit larger to make contact, the location will be adjusted. But this will be masked by the attack animation so it doesn't look obvious. Everything will be properly replicated in a multiplayer environment.

Project Files

Files

Previews only

(No title)

Comments

No comments found for this post.