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This is the 93rd episode of my new tutorial series on Action RPG game using Gameplay Ability System. Here we will work on how to handle attacks with multiple contact points. That means, in a sword attack, the sword will cut through the enemy in more than one time during the attack animation. This usually happens in complex stun attacks or finisher moves. In our example, the sword finisher move first cut through the leg, then slash the neck. In both cases, we need to trigger a blood trail, but only at the last sword contact point, death should be triggered. So, we will introduce an additional gameplay tag to distinguish normal hits and death blow. Deathblow will be triggered in the last contact point. Inside the stun attack gameplay ability, these 2 events will be handled accordingly.

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Unreal Engine 5 - Attacks with Multiple Contact Points - Action RPG #93

Project Files: https://www.patreon.com/posts/112280162 . This is the 93rd episode of my new tutorial series on Action RPG game using Gameplay Ability System. Here we will work on how to handle attacks with multiple contact points. That means, in a sword attack, the sword will cut through the enemy in more than one time during the attack animation. This usually happens in complex stun attacks or finisher moves. In our example, the sword finisher move first cut through the leg, then slash the neck. In both cases, we need to trigger a blood trail, but only at the last sword contact point, death should be triggered. So, we will introduce an additional gameplay tag to distinguish normal hits and death blow. Deathblow will be triggered in the last contact point. Inside the stun attack gameplay ability, these 2 events will be handled accordingly. Animations are sponsored by: https://www.ramsterzanimations.com/ https://www2.unrealengine.com/marketplace/en-US/product/greatsword-anims Full Playlist : Action RPG series with gameplay ability system: https://www.youtube.com/playlist?list=PLNTm9yU0zou7XnRx5MfBbZnfMZJqC6ixz ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev

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