Unreal Engine Color Pop Focus Mode Effect (Patreon)
Published:
2024-09-19 05:29:54
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Downloads
Missing 1 full-res photo, 2 files, as this post has not yet been imported.
Content
In this unreal engine tutorial, I am going to implement a color pop post process effect similar to the focus mode in Ghost of Tsushima game. Player and other characters will remain colored and everything else will become desaturated or grayscale in this effect. Here, I will show you how to implement the post process effect and how to bind it to a input to enable and disable in runtime.
Files
Previews only