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In this episode of the unreal engine side scroller project, I am going to implement some effects to enhance the look and feel of the gameplay. I am going to add some camera shakes to show the power of the impact when a sword hit is landed on the character and when that attack is blocked. Also, if the character got hit by the sword, a blood splatter will be spawned and if the attack is blocked, some sparks will be spawned at the shield along with a suitable sound effect.  Support my work : https://www.patreon.com/codelikeme 

password : codelikeme_shake

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Unreal Sidescroller - Camera Shakes and Particle Effects

project files : https://www.patreon.com/posts/41903758 In this episode of the unreal engine side scroller project, I am going to implement some effects to enhance the look and feel of the gameplay. I am going to add some camera shakes to show the power of the impact when a sword hit is landed on the character and when that attack is blocked. Also, if the character got hit by the sword, a blood splatter will be spawned and if the attack is blocked, some sparks will be spawned at the shield along with a suitable sound effect. Support my work : https://www.patreon.com/codelikeme Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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