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This is the 6th part of character interaction system I am working on. In this tutorial, I am going to implement a box carrying mechanism. Player will be able to walk to a box and press E to pick up the object. Then player can carry the box to anywhere and drop it. We will also create a carrying animation and setup a layered animation system to play upperbody carrying animation.

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Unreal Engine 5 - Character Interactions #6 - Carrying Boxes

Project Files: https://www.patreon.com/posts/84350911 . This is the 6th part of character interaction system I am working on. In this tutorial, I am going to implement a box carrying mechanism. Player will be able to walk to a box and press E to pick up the object. Then player can carry the box to anywhere and drop it. We will also create a carrying animation and setup a layered animation system to play upperbody carrying animation. Full Character Interaction tutorial series: https://www.youtube.com/playlist?list=PLNTm9yU0zou62Mp0JoNqanqq0sRlWecu0 Time of day system: https://youtu.be/5aIgjiz6wPU ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev

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