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Hi guys!!This time, I wanted to share a new round of development updates on Mira, Zoey, and Invisigal, along with animation tests we've been working on recently.

There has been a lot of progress behind the scenes, especially with animation libraries, character improvements, and some new scenes that are starting to take shape.

First, we created a new library animation using the base model. This type of animation helps us build reusable motion sets that can later be adapted to different characters from the Dispatch roster.

Next, it was Mira’s turn for improvements. The scenes were carefully revisited to refine several aspects that really matter for the final look: physics, facial expressions, texture balance, and overall motion. The goal is to make the scenes feel smoother and more natural when everything comes together.

We also revisited Invisigal with a new animation test. For this one we experimented with a modified rig setup using the base model so that the facial controllers remain stable during animation. Only specific areas are affected when needed, which helps preserve the overall facial performance

Using grease pencil guides, we added a small orientation rig to help visualize where certain elements will be placed and how they will behave during the animation process.

As you’ll notice in these previews, the animation includes different speed variations, allowing us to evaluate how the motion reads from different camera perspectives and timing setups.

Here’s another look from the rear camera angle, where you can also see how the grease pencil guide is used during setup. We also refined some of the texture work for her model.

A closer preview of the animation shows subtle head movement and facial adjustments. We’re also exploring ways to add more dynamic behavior to certain facial elements, though a few technical challenges are still being solved.

Moving back to Zoey, the updated renders are now ready. Several improvements were made across the model to polish the scene quality.

Finally, we continued refining the physics and facial work on Invisigal, especially around movement dynamics and expressions. More characters from Dispatch will be joining upcoming scenes soon.

Thank you so much for your support.I really appreciate it and it means a lot to keep building these scenes.👉 More exclusive content here:Huntrix United - Complete Group Scene, Rumi Polished, and Blonde Blazer Testing Begins (NSFW)Mira & Zoey Take the Spotlight - New Huntrix Animation & Physics Tests (NSFW)Animation Update - Emma Frost, Huntrix & Bonnie (NSFW)

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