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Beyond the woods, along the river, there is a balcony and a door carved in the mountainside. Whoever used it must have had access to a flying mount or something. The door looks ominous and mysterious, and it's hard to tell where it leads. The answer is - an old sanctum. A single tomb stands inside, illuminated by a blue sphere in the center of the room.

Other than the tomb, there is a room where a guardian used to reside. Not very comfortable, which might be why the place is not in use anymore. A chest with books and scrolls might have something useful for spellcasters.

Entering the Old Sanctum

Now what if you don't have a flying mount or jumping onto the balcony is too much for your untrained body? There are two other ways to reach the tomb, both accessible from the cave.

One of them is reserved only for small creatures that can crawl through a hole directly from the first room of the cave. You might get stuck, or worse, separated from others and torn to pieces by whatever resides on the other side.

The other takes you through the whole cave filled with some hideous monsters. It's tight in there, with spikes on walls. But hey, that's what you have to do if you don't have the tools to reach that balcony or to open the first door.

There are three variants of this map:

  • Tomb variant, with a dark and abandoned mood. You are looking for a wise ghost buried in here, or perhaps an ancient sword that belonged to a fabled warrior.

  • Cult variant, with a sinister mood. The place is most definitely in use, as the candles don't typically burn for too long. Your flame might be extinguished too if the evil cultists summon the dark entity buried here.

  • Holy Shrine to a minor god, maintained by a devoted follower. They may or may not let you in, so try exploring the cave.

Emerald Tier

Emerald Tier patrons gain access to all variants in high resolution, multiple file sizes for all sorts of purposes, You can find them here, in the Emerald Stash, together with all other maps available to you upon subscribing!

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