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Another dungeon! This one functions best as a part of a larger dungeon, with the rooms presented here serving as the area for either judging prisoners or for studying them.

The rooms to be found here include:

  • Grand hall. A large room with pews and an elevated area with chairs and a table. It could serve as a courtroom, lecture hall or a shrine.

  • Chain room. Prisoners are kept here, likely branded using the hearth in the middle.

  • Research lab. Inside, findings can be quartered, studied and then presented in the grand hall.

  • Radiant rooms. The rooms to the left of the grand hall do not feature any defining elements, other than latrines, a well and building resources.

  • Caves. Two distinct caverns connected by a narrow passage. If doors are closed and nobody has the means to open them, caves offer a solution.

This map has two variants:

  • One is a standalone version, accessed through the large bridge in the cavern section, the

  • The other has three staircases. Two lead up to my Arcanist's Prison map, another leads down, to some other, mysterious place. Before I add one, consider using one of my Dangerous Hollows maps.

You can always use the tunnels in the caverns to connect the map to some other cave maps.

Emerald Tier

Emerald Tier patrons gain access to the map in high resolution with and without grid, as well as an extra variant that connects it to other maps. You can find them here, in the Emerald Stash, together with all other maps available to you upon subscribing!

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