Monday Update (Patreon)
Content
Hi.This week’s plans are pretty much the same as before: finishing the second part of the animation before moving on to other stuff.As for this scene, I feel like it could be turned into a separate, loopable animation with some work. The problem is continuity with the previous scene, Ciri’s hand has to start on the shin. But if it’s on the shin, you can’t really see anything. Then there’s a big change in posture, pace, and arm placement, which doesn’t really belong in a loop.I am not sure about it right now. Maybe I'll come back to it later and think of something.
Moving on to texture maps. I don’t like her wetness map. Something feels off, and I can’t make it look the way I want. There are also some seam artifacts. I think I can try fixing them in Substance and see if I can improve it, but creating a new map from scratch might end up being the better option.
What else? I don’t know. That’s basically the whole plan. I’ll show you what’s been done on Friday 🫡