Yennefer's Solace - Part Two. Friday update (Patreon)
Content
Hi.
Lets go straight down to business.
Fix Yennefer's normal maps
Add a facial animation to s2-3
Do physics simulation for s2-3
Finish spline polishing s3
Create a robust soft body pussy for Yen (failure)
Improve the map
Add lighting to s1
Now the question is - what's with the pussy?
Well, long story short - nothing. I tried a couple of things to make it work, but I feel there was little point in rushing it just to tick a checkbox. It’s very unstable at the moment, and I’m not sure I’ll be using it for this animation.For those who don’t understand what’s going on, here’s the concept:You can animate a pussy manually using bones or shape keys, or you can try to automate the process using Blender’s physics engine to simulate squishiness, drag, displacement, and so on. You then bind your mesh to a proxy and inherit its deformation.The problem with the automated approach is that you need a very solid proxy mesh - one that deforms stably under all conditions, regardless of dick size, penetration angle, or speed.Even though I tried a couple of approaches, all of them were very unstable and basically unusable. Take this example: a single proxy piece for both the belly and the pussy. Bad idea. Since they share internal pressure, deformation in one part causes a reaction in the other. The pussy deforms, the belly reacts, and you end up with compression and jitter.
I am not a soft body pussy expert, ofc it didn't work. This clearly needs a lot more work to be usable under different conditions. I’ll write a proper technical breakdown if I manage to overcome most of these problems.On the flip side, I added new jiggle to Yen, which makes everything feel a bit more alive.
And finally, here’s the raw sequence of S1 I just rendered (only ACES color transform applied), no grading, no Fusion - nothing. I was sitting and waiting for it like 5 hours, just so the post can have it in it.I’ll leave you with that.