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The plugin has now been upgraded to read and apply full animations directly onto your rig. This feature is still in its early stage, so certain parameters aren’t fully polished yet, and some animations may need further refinement for perfect results. I’m actively improving the system, and future versions will make it even smoother and more accurate. ⚙️✨

If you encounter any obvious bugs or unexpected behavior, please feel free to report them — it really helps me track down issues and push updates faster. 🛠️🐞

How to use it:1️⃣ Prepare both the clip and header files from Sims4Studio (make sure they’re from the same pose).2️⃣ In the plugin panel, import the two files you just prepared.3️⃣ Select your rig and hit the button — tada! ✨ Your skeleton will instantly strike the CC pose! 💃🕺

I’ll continue rolling out updates and improvements to keep this plugin growing and to support more animation workflows. Thanks so much for your support — you all keep this project alive. ❤️

Feel free to drop a comment or ask anything Sims-related. I’m always happy to help! 💬🌿

⚙️For versions 5.0 and above, please use "SimMotion_5.0".

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