OC Fellicia Dragon commissioned by Squids6 for MMD/XPS/Blender (Patreon)
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UPDATED MMD and XPS formats for less clipping besides other fixes.
Commisioned Concept Model by Squids6 (DeviantArt)
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This commission is finally done, which was very interesting to work on because a lot was done from images of clothes, parts. She has two costumes. This pretty doll will make us happy with her beauty. thank you Squids6 for the commission!
Fellicia Dragon
Fellicia is no ordinary girl. She’s a wind‑up robot powered by the key lodged in her back, needing a twist every so often to keep moving. From the front she looks like a playful young woman in her twenties, but one glance behind betrays the truth — she’s not human at all.
Her vibe? Sweet, shy, and teasing. She hides her nerves behind games and playful tricks, letting her real personality slip out in flashes of mischief. But there’s more: inside her coils an ancient dragon spirit, a second soul that burns with fire. When it stirs, Fellicia shifts — sharper, hotter, more aggressive, her kindness replaced with bite. The dragon doesn’t surface often, but when something truly riles her, you’ll feel the heat.
DoA Style Ready Pose: In XPS format with all bones renamed.
MMD Ready Dance Pose: Prepped for MMD dancing with hair physics! (Optional Clothes in other morphss).
Blender 3.6.9 LTS: Included in T pose!
Optional Parts: In XPS, use Ctrl + A .(Shapekeys converted to Optional Faces). A lot of optional textures. drag the texture folder "tex -- blush" over an XPS window or replace the face texture in the "tex" folder (keep a backup) In XPS don't set the shadow depth more than 10 or you will see ugly darker parts on her face. Both optional faces (converted shapekeys) and bones can be used for multiple expressions.
Optional Parts in MMD: The material morphs are located in the "Other" group. "Body Switch" allows you to toggle between two body types—the default version with clothes, and the exposed clothed version or nude version. Accesories are compatible with both bodies. Cl.Sets (Clothes Sets) habe been implemented for some costume combinations. So8me other morphs are present to help position her feets to Bareffet version or with shoes. There are Morphs to make her T Pose if an animation was done for this pose.
To hide all the default clothes at once, use "Clothes All H"
To hide only specific parts of the default clothes, use individual morphs like "Cl.Top H" to hide the Top, for example.
The exposed clothes version can be displayed easily:
Just use "Cl.Ex ALL S" to reveal the exposed clothes version inone step.
If you want to display only certain parts of the exposed clothes, use morphs that include "ex" (exposed) in the name. For example:
Use "cl.ex Top s" to show the exposed Top.8
The "h" or "s" at the end of the morph names indicate their function:
"h" means the morph hides the clothing.
"s" means the morph shows the clothing.
Clothes are compatible but for the breast part. But you can use some combinations of exposed with default clothes.
All individual morphs for default clothes are designed to hide their respective items ("h" at the end), while individual morphs for exposed clothes are used to show them ("s" at the end).
Credits: Background by vecteezy.com
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