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Hello, as promised before, I will reveal some information about the new game.

- The game will still have a growing system, but unlike the previous 2 games, in the 3rd game you will become bigger when you reach the required level, in return you will be able to go anywhere with its enormous size.

- If you fight an enemy that is too strong, level up and get bigger then come back to fight it (or crush it like a toy xD)

- In Goddess Training 3 will have some events run by video, not by image, just a few short videos because making one video takes a lot of time. (for example the animation I just uploaded).

- Finally, after the overall review, the game will have about 10 maps (excluding the maps in the demo play), maybe I can add more or not.

Files

Comments

NickSav

This sounds very exciting. The use of videos is gonna be great.

HyperBeatz

It sounds really impressive, hope we can play this game earlier

PugNewb

(Insert shut up and take my money) Smooth animation and more map more enemies or secrets. Anyway thank you for the update as always

same

first i have to say this animation looks amazing! second im really really excited for goddess training 3 and i hope there are some secrets in it aswell, i really loved checking the maps out if there is another way where u can go.

Dingeong

Oh! Wasn't sure at first when said you were adding animations, but that one looks really good! Looking forward to seeing this game in action :D

Flan98

Woah that's some solid looking animations, agree that it looks pretty nice and fluid. Also thanks for sharing some info of the game in this update, the progression sounds greatly improved upon, looking forward to it as well 😄

Darren van der Valk

I don't know if previews are a blessing or a curse at this point. If the goal was to build excitement and anticipation I believe it grew far past it and smashed a tinie's Kingdom! I had already baked in much of my eagerness for this game but my expectations keep getting blown away. Admittingly I probably spent more time than I planned watching the animation. It's certainly hypnotizing and I don't think I'd ever get bored of watching it. Thanks to this we've now gotten a glimpse at what the tinies see approaching in all it's jiggly goodness. The animation itself is really well done. I like how you've done the walk cycle. If one can pry their eyes away from the two masses bobbing in front of them, I can see how the shoulders and arms are moving in sync as well as the slight rising and falling of the model as she steps. Though let's not forget about those jiggle physics as I mentioned earlier, the way the cloth and band stretches' and contracts as she moves and hugs her skin is my favorite thing to watch. It truly has a mind of its' own and knowing it's doing so all from her slight movements and gravity alone has left me with a certain appreciation of the lack of effort exerted on her end. Let's not overlook the slight sly smile she has there. I think something as simple as that portrays a lot of emotion and for me has already set the mood for what actions she'll likely take. Also the clouds shifting in the background to display she's not just simply walking on the spot but is making up notable ground. This piece was earth shatteringly good. The time and effort you've put into it has certainly paid back with interest. I love that we have this and no longer have to imagine it! Now I can't help but imagine that her tits slapping together at that size would create one hell of a sound! Let's hope for everyone's sake she doesn't run xD I love the idea of not being able to beat a strong enemy and needing to increase your size to help you. It gives more of a reason to do so and fight mobs as well as level up. Growth tied to a level system seems to make a lot more sense and you have a much more direct influence on it by your own effort rather than waiting for the Story to hit certain parts. The only downside I see is are there any cases where you advance the story but are too big for that section. Or wondering if a fight is hard locked until you reach a certain level and you can't get a higher level in certain areas. For instance what if you power farm to the max level in the first area? Honestly I think the video's length is great, you don't need long videos in games. The fact we're getting any is already amazing but having a few I think is an advantage as it doesn't feel overused and you appreciate it more when it does happen. Adds a nice surprise when you get an animation instead of the usual image as well! If anything this has certainly made it a lot harder to wait for the game to release ^^"

PugNewb

Yea true, first of all it might bug the animations/cutscene where's a certain lvl (growth stage) bugged out, for example is in the goddess training 2 at the final growth at some point the enemies is sometimes big or smaller. NyaGato might add a certain map where she could grow. Just like what Darren van Der Valk said someone might grind at the starting point (included me) to level 50 or so, then it won't trigger a certain growth unless you unlocked the area where your "supposed" to grind up and growth stage. In this way the scenes won't bug and crash the game(maybe?). That's the best issue to solve any upcoming problems. Anyway thank you for the heads up Darren van Der Valk

NyaGato

Hi Darren van der Valk, PugNewb, thank for you suggestion, this game I made multiple sizes of the same map type, so players can join events at different sizes, for example like If you don't level up from the beginning then the enemy will be in normal size and events like tank fighting, boats will happen. However, if you level up from the beginning, you will become big and cities and enemies will be smaller and more easily destroyed and tank or city crushing events with just your feet. that you won't fade fighting them. This way the player can replay multiple times with different sizes and watch different events for each size of Goddess. That's what I intended, I hope the bugs won't happen so much xD

PugNewb

Basically it depends on the player. Thank you for clearing it up to us haha

Racer-001

That means I have to Play the Game in every valuable Size ^^ till the End! Because I will See everything that the Goddess have :)

Darren van der Valk

@PugNewb firstly thanks so much for the reply! It seems both of our concerns were alleviated in one fell swoop by @NyaGato. As the prior games wouldn't have allowed for this new 'un-inhibited' growth from the beginning. Glad that this wasn't the case and that the game mechanics are created around this new mechanic. It seems we stumbled across another game feature by accident! Bonus~ It sounds very progressive from past iterations. The multiple-sizes on the same map is very exciting, experiencing different variations of the same scenes depending on your size adds a lot of replicability and is definitely one of my favorite things to hear so far. Also seeing how more relevant size is in interactions is something that I rate we've all wanted to see happen. As I can imagine, this would've taken a lot of extra time and hard work to enable all these choices and around the element of size change. Size change [Growing, etc.] also being my top love in this genre~ This game is certainly the most elaborate one yet and it's awesome to see how you're pushing through past limits.

Flan98

A bit late on commenting on this and was unsure to do so but many thanks to both @Darren van der valk and @PugNewb as well for highlighting this! I had completely forgotten about about the size change for the enemies at the end in GT2 and how it can bug out sometimes. Thanks a lot to @Nyagato too for clarifying the game too and with the different sizes and events, repeated playthroughs are definitely more varied and fun!

MacsquizzyGTS (edited)

Comment edits

2026-09-15 00:00 I very much hope that you've included handling for even the very first scenes in the game being encountered at max level/size because you know that some of us will absolutely make sure to get that to happen just to go through the game at full size and crush everything easily for fun. At the very least I'm hoping for New Game + that allows us to go through the game at max size the whole way.
2020-10-08 01:15

PugNewb

@Darren van der Valk np just sharing my own experience and I really like the style of NyaGato on creating stuff

PugNewb

@Flan98 to be honest at the first time finishing the game I didn't notice it because I went straight to goddess of time then I went for another fresh start where I would be exploring every inch of the map (which I discovered a lot especially the red dragon haha)

Flan98

ohh i see!Thanks for sharing @PugNewb,I have to admit that i did the same too on the first try quite a while back as the first few versions were pretty hard and in the subsequent versions of the game released by @Nyagato, poked a lot more at the secrets and agree that there were quite a lot of them but surprisingly forgot about the last part with the enemies size XD. Although i still wonder about the flying shiny thing that is inaccessible between some mountains in roughly the same area.

PugNewb

From what I can see it is the same aircraft carrier from GT1, thanks for replying hehe

Darren van der Valk

@Flan98 when in doubt about commenting, I say do it anyways! We all see and experience things differently and your opinion is valuable. I feel not enough people join in the conversation and ultimately a comment is worth a thousand likes [stretching another saying here xD]. Feedback is extremely helpful and is what helps develop people and things alike. In this instance the game above. I'm glad to see everyone in the comment section and again seeing people getting involved is what I love about this community of ours.

Flan98

@Darren van der Valk True, now that you mention it i tend to resort to liking comments XD but usually that's because my head was empty at that point of time or i was kind of late in doing so, forgive me if i didn't manage to leave a comment and only a like >.< but i will try to do so if i can like this one. Once again thanks for the insight here and i wholeheartedly agree that reading the comment section and everyone's involvement is quite fun. Oh! and before i forget, just wanted to say the critique was excellent as always and i am quite excited to see which type of scenes would Nyagato put these videos at. @PugNewb Np and now that you mentioned it, it does look like the aircraft carrier from GT1, the first thing that initially came to my mind initially was that it was some plane that got stuck XD.

NyaGato

Yes, I have some ways to handling it, if people get max level/size in the very first scenes, the game will auto exit xD and I also made New Game + for sure xD

NyaGato

Yes, my game always have manys secret to check and I love to make it.

NyaGato

I'm glad everyone liked it, there's so much more to do for the game to be done but I'll do my best xD

NyaGato

Something like this, normal play have nothing to worry about it XD

PugNewb

Best punishment for us I guess hahaha for those who grinds Thx nyagato

Flan98

Sounds like a pretty good measure for cheaters too XD

NyaGato

@MacsquizzyGTS : Hi, did you mean about add event video for every new Goddess size after growing? XD

Daniel Ahs

I know this is probably a stupid question, but by the goddess I need to know! Will you be able at some point in the game to fight/crush your enemies with a completely naked goddess like in GT2? As in no underwear or anything at all really lol

Daniel Ahs

Love the new growth progression system too btw!

NyaGato

Definitely because being naked is an important step in bringing into play the true power of a Goddess. XD

NyaGato

Yes, the scene is the image, the dialogue and other things different to be appropriate for all the different sizes, that is what I'm trying to do now ( that why I was made many maps with different size before).

Daniel Ahs

Thank the Goddess! That's very good to know! Thank you! And thank you for making this amazing piece of art! :D

wode2270

目前游戏进度如何??

same

can you already tell a release date when the game will come out or is it still too early?

1986

any easter egg related from GT2 about the secret door unlocked when you activated the two crystals? o3o

NyaGato

Hi, the game still in development, I got some problems with play video in RPG maker and trying to fix it as soon as I can.

NyaGato

Hi same, It's still development, but will be quick

MacsquizzyGTS

Hoping for another update soonish, or just the release announcement.