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A short video I make in my free time.

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MMD giantess - Big Vtuber Visit the tiny city

You can see more my artwork here : Twitter : https://twitter.com/nyagato2 Deviantart : https://www.deviantart.com/nya-gato You can support me to make more videos and games about GTS here : https://www.patreon.com/NyaGato

Comments

Flan98

Nice job at making the animation and scenario feel more dynamic, camera angles feels less static too! Although I am not familiar with this vtuber (thought it was kronii XD at first glance), her expressions definitely made quite a bit of impact on this tank scenario, would have been even better if quite a bit of debris fell after the step 😆.

NyaGato

Thank you Flan, I want to add more debris fell after the step and the smoke but my old laptop too weak so It can't handle them.

Darren van der Valk

Great to see you tying your hand at animation again. Even better to see that even with your limitations you're able to put out such pheromonal work which is credit to your skills as a creator. I'm ever so saddened at the lost potential, for now, but over time we'll get there again. As long as you have something to work with you can grow and improve and that's what I'm most impressed at here. I enjoyed the establishing shot of the city before panning to the reveal of our large Vtuber. Whereas the camera having previously followed the airplane lets the viewer know that whatever we're seeing as this height, most likely cruising altitude, is already significantly large in scale. The fact we are only privy to her lower legs sells the diminutive experience. Can't help but say "nice shot!" with those panties in full view~ POV pan views are the best! ( ´ ω ` ) The additional of small elements such as the clouds is always a strong positive in my book as once again you help sell the size. The effect is duly noticed. Both the camera zoom on the tanks as well as the camera pull out for the overarching scope shot helped keep the scenario fresh and interesting without needing too much in the sense of movement. I appreciate the effort placed in nuisance items such as the cars on the parallel roads and the "blast effect" from the tanks' cannons. It went a long and much needed way in creating a believable living environment as to not take the audience out of the immersion. I was near star struck at the model used. She truly is a looker. I like how you gave her an inquisitive nature with your use of expression, combined with her cat like ears aligned perfectly with a feline persona. The aesthetic the model is essentially conveying. Some thoughts on the movement. I felt she was a bit too rushed in lifting her leg, so much so it felt a bit unnatural, especially given the nature of the "threat". Though seeing as she appears to be sighing in relief before the video cuts, does make the movement more justifiable as this was prompted out of shock. I guess I'd describe the whole movement as overly exaggerated which can work but felt a little out of place in this piece. Also I felt that there was a slight missed opportunity on the sound when the one tank fell off her foot. I was waiting for that "crash" effort as it hit the ground below. Ultimately another great animation, I do have a particular fondness for your animated works. You always an excellent job of establishing a set and delivering an enjoyable story (o˘◡˘o)

NyaGato

Thank you Darren, I will try to do better in the next videos ^^

Flan98

Nice explanation of the leg lift Darren, definitely thought she would hang around a little longer too XD, still with that being said have to agree that I am really liking this camera improvement presenting nice povs! Thanks for the reply previously too ^w^

Darren van der Valk

Anytime Nya, and I know you will (´,,•ω•,,)♡ Always a pleasure Flan, appreciate your commentary as well and your replies help me know I'm somewhat going in the right direction~