Devlog: Populating The Beach/PC Minigame/Pixelart (Patreon)
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Howdy! So we've been busy this week- With Rigman just wrapping up a crowd-centric set of animations (Over 10) for story related scenarios. No audio in the video above but it shows a scene unfolding from this chapter where Coco Frog (Still in temp form) is stealing customers away from Vlad, much to his dismay.
The overworld area is now being populated with NPC's and programmers are working on building out some of the actual gameplay encounters in this area, including Pizzabot.
(Potential Spoilers In Design Doc Above)
You might have seen a posting for pixel artists, but we are currently recruiting for some in game content that will populate the world. The design doc above is related to Vlad's PC, which will have a bit of a flavor/minigame aspect to uncovering some important story related information. We're building our own rustbucket OS that will also serve to give players an idea of the *wierd* stuff Vlad's been browsing on his PC.
This was fun to put together and we have a candidate locked down to work on this following a successful test. There is also another minigame being worked on concurrently that we'll share some details about shortly. Emerald Coast will have quite a few flavor things to do to keep you busy. ;o)
A sample of a pixel art test of Vlad and Volley one of the candidates did- 64x64 res. These turned out good!
Another test that was a little more off model on a first pass but at a res of 256x256- Which we realized might be a little too high for what we need. This includes some feedback/paintover material to show the process we've had.
We're experimenting with the idea of using pixel art portraits during the story mode-If not this look will be reserved to minigames to allow some variety.
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