Dev Update 02/17: Quantamania/PAX And More! (Patreon)
Content
First of all- I would like to welcome our new backers! FantasticEagle, Ocelot0606, Xyda Azavayl, Alpharougewarx and Cyrille Joineau. Thank you for your help in making Shot One happen.
We are currently entering a phase known as bug squash- Where we begin to hone in on getting a new build ready for the upcoming PAX East. We will be showing off multiplayer as it's the easiest to show in such a hectic setting. Progress is going well with work on the following:
Stuff We're Working On:
-Kiera is getting a full ability rebuild following some testing feedback. This reworks the way her entire rage form works when transformed.
As well as getting much larger in her rage form, she now loses the ability to dash and it is now replaced with a powerful swipe ability that counters any throws or abilities but saps her rage state energy.
Her old rage form allowed dashing and swiping, which was a bit clunky and didn't have the proper game feel we were going for. This feels way more satisfying and distinguishes between Kiera Blue and Kiera Red much more strongly.
-Quanta is animation complete and is now in the refinement stage. We are currently working on implementing VFX and audio before a testing pass.
Quanta is probably the most difficult to play character in the roster yet as she manipulates space. Instead of dashing she blinks, and she can teleport her disc. A bad blink will mean overshooting the disc and getting scored on so it requires pinpoint accuracy.
Abilities:
Her hyper ability, Entanglement (Not shown) allows her to basically split in two and the player must control two mirrored Quanta's simultaneously.
Her signature throw, Displacement phases the disc through walls via portals, creating a very unique diagonal throwing pattern. Overall her kit is really fun and technical, but will be challenging to grasp for beginners.
VO: Kira Buckland- Who voices 2B in Nier Automata, Jolyne Cujoh in Jojo's Bizarre Adventure and way too many other cool things to list will be voicing Quanta. Her recording session is on February 23rd.
-A new stage: Badlands is coming online and is in progress. This is currently a quick concept sketch but it will be ready by PAX East. The stage will feature a dynamic hazard in the form of a cart that zooms through the stage at regular intervals. One proposal we have is making this a mono-score stage...So the goal might just be 3 points entirely. TBD.
If you want to get really detailed- Here's our current bugfix and todo list for you to check out. As a PS: Work on single player will resume post-PAX East. The team is just focused on getting this new build out.
Merch/Diamond Backers Update:
We are currently working on merch to help recoup costs related to the convention. However, all Diamond Backers with at least 2 months backing will be entitled to a care package featuring merch. We will be set them aside for you and you'll be able to vote on what you want. Expected ship date will be in late April/early May and there will be a dedicated post where you can opt in/share your shirt size.
As of now the following items will be included:
-A comfy sweatshirt featuring our Shot One X NCEmpire collab design
-An XL Shot One mousepad/playmat (Banana for scale ofc)
-A mystery bonus item!
So if you're on the fence, consider an upgrade to the sparkly Diamond Tier.
A New Logo!
Revamped for 2023- The logo returns with a new byline-
Shot One: Universal League (SOUL)
Designed by our friend Schmerp, this logo feels a lot more clean than what we had before. Expect to see our branding slowly get updated across the board with this new variant.
And that's all we got for now! Thank you for tuning in! We're busy as hell right now prepping but it will be nice to return to a conventions again and to interact with a new subset of players/get feedback. We've always done well at cons and it should be fun with an East coast crowd. Over and out!
Files
Previews only