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Greetings,

I continued to work on the last scene as can be seen above. I created and rendered the first few animations for the lewd.

I'll keep working on the lewd scene over the next weeks. Initially I wanted some more decisions within in this scene but looking at the time I need for this scene I'll finish one way first before considering creating the other path as well. I don't want to stretch it more than I already did.

Poll

The winner for the 4K render reward poll is the Sin City Style wallpaper. I'll work on this after I finished the last scene and I'll do the vertical character shots too.

Technical stuff

A few posts ago I was talking about the update of the octane render engine I use and that I wanted to include some new features. I try to incorporate them into this scene with... well... various results. While some of the in-engine post effects like lens flare and chromatic abbreviation are looking quite well I have some troubles with the new light source type. While they can look nice they are also causing hot-pixels (like on the chest in the render above).

But the things that's really bothering me is that I can't get the light beams (god rays) to work as I would like. Previously I always faked them but I wanted to give the in-engine solution a try that sadly doesn't work out for me right now. I'll give it a more in-depth look after I'm done with the update. 

Current Status

~ 1330 rendered and edited images

- 6 HQ vertical scroll images

- 8 animations

~ 100% written

~ 92% scripting

- 2 SFX

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