[Episode Hamal] Progress Update XXVII (Patreon)
Content
Greetings,
I continued to work on the last scene as can be seen above. I created and rendered the first few animations for the lewd.
I'll keep working on the lewd scene over the next weeks. Initially I wanted some more decisions within in this scene but looking at the time I need for this scene I'll finish one way first before considering creating the other path as well. I don't want to stretch it more than I already did.
Poll
The winner for the 4K render reward poll is the Sin City Style wallpaper. I'll work on this after I finished the last scene and I'll do the vertical character shots too.
Technical stuff
A few posts ago I was talking about the update of the octane render engine I use and that I wanted to include some new features. I try to incorporate them into this scene with... well... various results. While some of the in-engine post effects like lens flare and chromatic abbreviation are looking quite well I have some troubles with the new light source type. While they can look nice they are also causing hot-pixels (like on the chest in the render above).
But the things that's really bothering me is that I can't get the light beams (god rays) to work as I would like. Previously I always faked them but I wanted to give the in-engine solution a try that sadly doesn't work out for me right now. I'll give it a more in-depth look after I'm done with the update.
Current Status
~ 1330 rendered and edited images
- 6 HQ vertical scroll images
- 8 animations
~ 100% written
~ 92% scripting
- 2 SFX