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Celina Fans!

Thought now would be a good time to give you all a progress update as things start pushing toward the final stretch.

I’ve been hard at work on Celina’s Calling v4.1, and I’ve made a decision:

This will NOT be split into multiple builds.

I’m pushing for a single, complete release that brings Celina’s story all the way to its conclusion.

⚔️ Final Act Complexity

This part of the game brings many characters together in shared scenes, which is something I’ve been building toward for a long time.

The new workflows are working… but I won’t sugarcoat it:

Keeping everything consistent across:

Characters

Environments

Lighting

Clothing

Accessories

…is very time-consuming.

I’ve attached:

One image from a pivotal upcoming scene

A second image showing the layered tweaks used to get it right

That one final image took hours to refine.

But it’s worth it. These moments need to land.

✈️ Brief Break + A Small Mystery

I’ll be away for about a week on a personal trip, returning May 6th.

There’s also a big life change coming up for me.

I actually hid a subtle hint about it in one of the recent builds 👀If anyone figures it out… I might reveal it.

📊 Progress Update

Right now, I’m sitting at roughly:

~50% complete on v4.1

I want to be upfront here — I don’t want to overpromise.

It’s likely this build won’t be finished until late May.

🔥 The Finish Line

We are very close now.

This will be the first fully completed title from Morrak Games, and that means a lot to me.

I’m excited (and a little nervous) to finally get it into your hands and see how everything lands.

More to come soon.

And as always — seriously — thank you all for the continued support.This project only exists because of this community, and I’ve got a lot more I want to build beyond this.

— Morrak Games

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