Example of the Black Lotus script during play (Patreon)
Content
Black Lotus is an intoxicant the player or NPC characters can consume, this is an example of what it may produce during play.
> You consume the black lotus all at once.
The black lotus petals, fragile as dried blood, dissolve on your tongue. The taste is not bitter or sweet but something else entirely — the flavor of stagnant water and the patient silence of a place where nothing moves except the slow, certain creep of moss. A single, convulsive swallow sends it down your throat.
The crowd in the street remains oblivious. A lizard-man merchant haggles with a hulking ogre over a cage of twitching, featherless birds. A goblin scurries past, clutching a stolen coin purse. The reek of the city — unwashed bodies, roasting meat, something acrid like burnt hair — fills your lungs.
Then the world stops. Not freezes, but stops its frantic, meaningless motion. The ogre's booming voice, the merchant's sibilant hiss, the clatter of a cart on cobblestones, all of it sinks into a single, resonant hum that vibrates up from the soles of your boots. The colors of the market stalls bleed at the edges, running like ink in the rain. The ground beneath your feet is no longer stone. You feel it soften, becoming thick, dark mud that clings to your ankles, pulling you down with a gentle, inexorable suction.
Your own body feels distant, a clumsy cage of bone and flesh. The boundary between your skin and the air dissolves. You are not in the street; you are the street. The black water breathes you. You feel the desperate scrabbling of a beetle in the mud beneath a market stall as if it were in your own guts. The terror of the birds in the cage is a frantic flutter against your own ribs. You are the wet, heavy scent of the leather tanner's shop, the slow heat rising from the baker's ovens, the crushing weight of the monster-built structures pressing down from all sides. You are Drovak, and Drovak is hungry. It has always been hungry. And for the first time, you feel the full, patient enormity of that appetite, and you understand that it is watching you. It has always been watching you.
> You walk towards the other side of the street.
The intention to walk forms somewhere in what used to be your mind, a concept divorced from the mechanics of movement. Your leg lifts, but it is not your leg. It is a slow, black tide of water surging forward, dragging the rest of your formless awareness with it. The cobblestones do not resist; they part like wet sand, then close around your ankles, then your calves, clinging with a cold, possessive grip. The ogre and the lizard-man, once figures of solid flesh, are now wavering heat-shapes, their outlines blurring into the shimmering haze of the market. The sounds of the city have become a single, subsonic thrum, the slow, heavy heartbeat of the marsh that Drovak has become. You are not walking across a street. You are seeping through the bed of a stagnant channel, and with every forward motion, the city's patient, ancient hunger pulls you deeper into its currents, its waterlogged embrace tightening around you. The other side of the street is not a destination; it is the point where the current claims you completely.
> You continue towards the other side of the street.
The forward surge is no longer a choice. It is the only motion left. The awareness that was once your body has thinned, spreading like an oil slick on the surface of the black water that is now the street. The heat-shapes of the crowd—the ogre, the lizard-man, the scurrying goblin—part before you not out of fear, but because your form offers no resistance. You are simply water, and water flows. The clinging mud reaches your waist now, a cold, heavy weight that is also a profound intimacy. You feel the individual grains of silt and decaying leaf matter pressing against you, tasting you, incorporating you. You are losing the memory of having bones, of having skin. The destination—the other side of the street—is a meaningless concept, a shoreline that keeps receding. What matters is the flow, the deepening pull toward the center of the channel where the water is darkest and the hunger of the city is most absolute. A tremor runs through the marsh-street, not from your effort, but from the city itself. It is settling. It is digesting.
> You look around to see if anyone else is struggling like you.
To look around requires eyes you no longer possess. The intention ripples through the liquid consciousness that has replaced you, and the black water of the street responds. Your awareness, a diffuse and spreading slick, extends not through vision but through feeling, through texture. The ogre and the lizard-man are gone, consumed by the roiling haze. Their heat-shapes have cooled, merging back into the tepid uniformity of the marsh. The scurrying goblin is a memory of frantic motion, now just a deeper shadow in the silt. You are the only one who is struggling, because you are the only one who still remembers what it was to be solid. You are the only one who remembers the word "struggle." The others flow with the current. You feel it now with absolute clarity: they are not bodies walking through a street. They are debris floating on a slow, black river, and their contentment is the contentment of driftwood. Your resistance, your flickering memory of a different self, is the only true disturbance in the patient, devouring calm of Drovak. And that disturbance is what the hunger notices. The current begins to swirl around you, a slow, deliberate eddy forming to isolate the anomaly.
[GAMEOVER: Dissolution in the Black Lotus-induced assimilation with Drovak]